w00t Horizon Zero Dawn complete, and what a journey 🙂
I’m a little split on how I feel, perhaps one of the best open World games I’ve had the privilege to play, certainly ranks up there with Skyrim and Ocarina of Time.
Deep story, thoughtful various characters, detailed graphics, quality character acting, intuitive combat, and the farming didn’t feel like a grind.
After ~70 hours of game play I was ready for the end, so not sure if I did the right thing resisting purchasing the DLC… guess you don’t miss what you never had 😉
I would recommend Horizon Zero Dawn to anyone, in fact think I’ve pissed off workmates by raving about the game over the past few weeks as they own XBONES Rating:
Bloodborne is always calling, just the DLC to complete before the final battle, but I’ve had an itch to go back to Bethesda’s Fallout 4, and I should tick off Shadow of the Colossus… I’ll sleep on it, and ponder it through the day 🙂
Picked up Horizon Zero Dawn to complete today; but the completionist in me came out and I had the need to find the last of the metal flowers, and now I find myself on Hunter Lodge trophy quests.
I’d like to unlock all of the skill trees before I finish the game, although from what I understand the map is still playable after the final mission is complete, without having to start a New Game plus.
Sad to say that I don’t currently have time to invest into playing through a role play game, although I’ll certainly add Tears of A Dragon to my games to complete list 🙂
A review from me wouldn’t have been fair or done Donovan’s work justice, so instead I asked him a few questions to share to give others a background in both the game and the devs history.
Tell me a little about yourself, and why you chose the medium of an old school rpg to share your story with the World:
So Old school RPGS were games I grew up with, the likes of the early Final Fantasy games 1 – 6, Chrono Trigger and similar. It reflects where the birth place of my gaming love is. As for myself, I’m 31 years old. I work full time as a website and app developer for an estate agent. I had a dream when I was 14 years old.. The thought of “Wouldn’t it be cool to be in a video game”. I never expected to have the skill or anything like that to ever make one though. Erm as for more about me.. I’m married and have a daughter.. Both of which love gaming also. I’ve been a youtuber for about 5 years now too sitting currently at 345 subscribers. I also have a Patreon page where people can donate a monthly amount and even get their characters created in my game in future updates etc.
Is Tears of A Dragon your first game, did you learn as you developed?
Yes this is my first game. I had to learn Ruby as a coding language in order to do any scripting for the game due to the nature of the engine I used to develop it. I have a basic level of design and development, but this is my first time designing characters, bios, stories for them etc along with a world to explore etc.
Did you pre-write the story, conversations?
Actually no.. It was all born in my head as the story progressed, I went with what felt natural and what messages I wanted to convey. The fact the game is based on my real life.. The people I’ve met, the relationships I’ve had, my own self doubts and darkness.. I feel alot needed to be said within the game to help explain just what it’s like to try and be “normal” while having such a darkness inside you (that darkness being my depression).
Any particular influences; games, artists, writers or musicians
Erm.. No major influences really, games wise Like I mentioned before, Final Fantasy, Chrono Trigger, Legend of Dragoon, similar JRPGs were a big part of my childhood gaming experience. Music, well my taste is very much in the rock and metal genre with nods to classical and orchestral power ballads etc. So that was a large influence on my musical choicses for the game. A lot of inspiration came from my favourite composer Nobuo Uemetsu, famous for the Final Fantasy franchise as the lead composer etc.
So games; what’s your favourite, last one you completed, last one you bought, what are you currently playing?
Favourite game of all time will always be Final Fantasy VII. I identify so much with Cloud Strife it’s insane. Always trying to be the very best that everyone else needs you to be while not letting others down. Always seeking to protect others when you can barely protect yourself. Last game I physically completed was something very against the grain to my usual gaming and that’s Rayman Legends on the PS4. Last game bought, I literally picked up Elder Scrolls Online for PS4 yesterday so I’m excited to see what that has to offer. Currently playing through God of War, The Last Guardian and Bloodborne at the moment. Still fairly new to the PS4 scene and loving every second of it.
Why would I play Tears of A Dragon?
I’d like to think that Tears of a Dragon has a strong message.. One about Depression as an illness or anything that makes you feel as though you have demons inside of you mentally. To convey that you don’t always have to fight alone.. and that asking for help is ok. Sometimes it’s really hard to explain what depression feels like to someone who doesn’t fully understand it.. It’s not just about feeling sad about your life.. But instead it can be about feeling nothing at all towards anything..
What did you learn building it, any haha moments?
I learnt that game building is hard… But with enough support and people rallying behind you, anything is possible. With the support of my family, my friends and my publisher, I saw a childhood dream from 15 years ago see reality and there is no greater feeling.
As for haha moments… I would say enjoying turning some of my closest friends into video game persona’s was a lot of fun.. Especially when embedding dialogues which nod to different things from our real life encounters.. Always makes any of us laugh as we get the… “Oh yeah!” moments when experiencing them again in the game.
Thanks again for your time on this Donovan, and please anyone who is interested pick up for Tears of a Dragon on Steam for less than 5 Euros!
With the help of the awesome informative fextralife wiki Game Progress Route, and grinding blood in the lecture building, I made it to the Wet Nurse Wet Nurse.
I had a memorable experience of being joined by 2 other Hunters after I’d beaten up the Brain of Mensis, after I’d ‘made contact’… which seemed to take far too long, I thought I was doing something wrong.
Daykoh99 & JYNXtheDJ joined me, only for us to be invaded before we had the opportunity to step through the mist to face Mergo’s Wet Nurse. A Hunter at level 254, wielding weapons I’d not seen before began to kick our arses.
JYNXtheDJ didn’t manage to survive the battle, and the cheeky invader sculled many blood vials to heal his epic health bar; but we did eventually triumph. What a great feeling of success, and we’d yet to face the Nurse.
JYNXtheDJ joined us again, I think I may have summoned another NPC to join us (? although my memory may be hazy from so many boss battles), and we stepped into battle.
While the other Hunters attacked I circled around the back of the Nurse, using a level 8 Ludwig Holy Blade pimped with Bolt Paper. When she cloned and drew in the fog I followed Daykoh99 around the level circumference, then we all piled back on when we could see who to attack.
The battle was within a couple of minutes, and each of us survived, with more bows and curtsies exchanged 🙂
So then I find myself back in the burning Hunter’s Dream with 3 One Third of Umbilical Cord’s in my stash… but do I want to finish the game just yet?
I picked up the DLC just before I started this recent completion quest, I do want to see completion, I never thought I’d make it this far… but I’m hooked again!
Those new weapons are calling me, and I have an inkling that if I finish the Bloodborne story now that I’ll never see the DLC in NG+ difficulty.
I’ve been working with Python, but considering switching to R to run k-means.
My code is still a working progress so please be gentle 🙂
PASSNYC is a not-for-profit organization that facilitates a collective impact that is dedicated to broadening educational opportunities for New York City’s talented and underserved students. New York City is home to some of the most impressive educational institutions in the world, yet in recent years, the City’s specialized high schools – institutions with historically transformative impact on student outcomes – have seen a shift toward more homogeneous student body demographics.
PASSNYC uses public data to identify students within New York City’s under-performing school districts and, through consulting and collaboration with partners, aims to increase the diversity of students taking the Specialized High School Admissions Test (SHSAT). By focusing efforts in under-performing areas that are historically underrepresented in SHSAT registration, we will help pave the path to specialized high schools for a more diverse group of students.
PASSNYC and its partners provide outreach services that improve the chances of students taking the SHSAT and receiving placements in these specialized high schools. The current process of identifying schools is effective, but PASSNYC could have an even greater impact with a more informed, granular approach to quantifying the potential for outreach at a given school. Proxies that have been good indicators of these types of schools include data on English Language Learners, Students with Disabilities, Students on Free/Reduced Lunch, and Students with Temporary Housing.
Part of this challenge is to assess the needs of students by using publicly available data to quantify the challenges they face in taking the SHSAT. The best solutions will enable PASSNYC to identify the schools where minority and underserved students stand to gain the most from services like after school programs, test preparation, mentoring, or resources for parents.
Submissions for the Main Prize Track will be judged based on the following general criteria:
Performance – How well does the solution match schools and the needs of students to PASSNYC services? PASSNYC will not be able to live test every submission, so a strong entry will clearly articulate why it is effective at tackling the problem.
Influential – The PASSNYC team wants to put the winning submissions to work quickly. Therefore a good entry will be easy to understand and will enable PASSNYC to convince stakeholders where services are needed the most.
Shareable – PASSNYC works with over 60 partner organizations to offer services such as test preparation, tutoring, mentoring, extracurricular programs, educational consultants, community and student groups, trade associations, and more. Winning submissions will be able to provide convincing insights to a wide subset of these organizations.
Motivated by a player I met playing CoD Black Ops iii last night I’ve decided to try and complete Bloodborne
He had Platinum trophies in each From Software title, so I can learn to master the parry… and remember the controls again.
8.5 GB download though, it’s been a while since I last booted it up!
The OLd Hunters DLC is only 10 bucks, is it worth picking up?
I was waiting until it was a good price, and it doesn’t get much better 🙂
From my post history you can read how I’ve made a pledge to myself to finish the awesome games that I own before I purchase any new ones…. Doom was an exception, but I did complete it within a couple of weeks of purchase 🙂
Here’s a list of my outstanding AAA PS4 games collection, limited to non digital versions:
I’ve been playing Fortnite Battle Royale off and on since it first went free to play on the P, I’m not the biggest fan, but neither have I put in much game time.
I game across this guide by Kieth Stuart in the Guardian the other day the other day that has helped me a little… or more curbed my desire to jump out of the bus at the first opportunity, go in guns blazing, and have my arse handed to me within the first couple of minutes 🙂
Your reflexes are shot and your hand-eye coordination is dodgy – so how do you keep up with the kids in the world’s biggest video game?
13 rules of how to survive Fortnite Battle Royale
Stay on the battle bus until the end
If you want to live long enough to collect a couple of guns and some resources, stay on the bus until the last few seconds and then land somewhere near the coast.
. Land on a roof when you eject from the battle bus
You’ll want to land near a house, where you’re most likely to find weapons and chests. But it’s even better to land on the roof. This gives you a height advantage on anyone else nearby, and also means you can quickly chop your way through each floor, grabbing all the goodies from the top of the house to the bottom.
Prioritise weapons over resources in the opening seconds
As soon as you’ve landed, you need to find something useful to fight with just in case someone else has dropped nearby.
At this stage anything will do, though a tactical shotgun or submachine gun will be best because it’s likely to be a close encounter.
Don’t engage anyone unless you really have to. You’re not Rambo.
Learn about weapon grading, with each grade, the weapon’s damage capabilities improve, so always prioritise rarer weapons.
There are five grades of weapon in Fortnite:
Learn to make a basic fort – fortifications can soak up damage so your health and armour doesn’t need to
An assault rifle and a shotgun are your must-have weapons
If you want to practise shooting, go to Tilted Towers
Pack your perfect inventory
Many go for three weapons (short, medium and long range)
bandages or a health kit, and some sort of projectile, such as a grenade or clinger.
If you pick up anything that boosts your shields, use it immediately – it’ll free up an inventory slot and there’s no benefit to saving them.
If you’re not planning to get in many firefights, prioritise health kits and large shield potions over bandages and small bottles.
As a newcomer, when you do get into a fight, it’s likely you’ll need massive medical intervention rather than a plaster and a kiss on your sore bit.
Use sound to your advantage – listen out for enemies, crouch to minimise your movement noise
Stay away from open ground – those who are not seen are not shot at
Stay away from close encounters – if you have ranged weapons use them
Tweak the controls – each master to his own style
Watch the experts – see what works for those who consistently win games
Have fun – why else do we play games 🙂
Please share any other tips you might have… or are you holding those back to ensure your own victory? :p
Not sure what month I picked up Laser Disco Defenders on PlayStation Plus, but in a lull between games I downloaded it today, and I’m happy I did 🙂
Each laser you fire stays,
so the more you shoot the harder it gets!
Novel persistent bullet hell mechanic will keep you on your toes!
Choose your look with outfits that change how you play the game
Find the balance between health and speed that works for you with 4 playable characters
Thanks to randomly generated levels no play through is the same
Online leaderboards let you show who’s the “master on the dance floor”
Funky visuals inspired by 70s fashion and cheesy sci-fi flicks
Navigate around the simple caves, with jetpack like controls, each laser shot you fire stays permanently bouncing off of the walls. These pick off enemies who lie in its path, and taking love heart lives from your character if they hit.
Simple strategy, with a 70’s archetype disco theme, fun, simple, and one I can play with the toddler without incurring the wrath of his Mum 🙂
& today @GamerGeekNews hit the 5k twitter followers 🙂
This was the glass ceiling number that expands the number of Tweeple that I can follow… kinda
Sincere thank you to all who reciprocate and follow back, apologies for the stream of posts, but I find them of interest.
Here’s the next 5k!
This month I finally got around to picking up Doom for the PS4 after playing the demo.
Hard to believe that I left it for so long; I’ve had heaps of fun, loving the simple run an gun format, and exploring the maps Bethesda have put together so well.
As I was late to the party the update was huge, 30 odd gig iirc, but kudos to Bethesda for it all being free of charge.
Not getting much play time I dropped the difficulty early on, but this hasn’t reduced the fun factor, and some of the encounters have still taken me several retries. Loving how it keeps the essence of Doom, from the shotguns and BFC [Big Fucking Gun… did you think Musk made up that acronym :)], to the hidden passages behind movable walls. Then there’s the chainsaw executions that have the bonus of filling up your ammo, the gory varied R3 executions that build back up health (and possible ammo + shields) and keep the game flowing, and the runes that mix up the standard play style.
Back in the 90’s I spent time at work building levels for Doom ii: Hell on Earth, when I couldn’t be sat at my 486 DX2 66 Mhz PC playing. That there is a level creation option in this version is a really great tip of the hat back to the original which I really appreciate
Another classic AAA game to have in my collection, that I’ve promised myself I’ll finish before I buy anything else 🙂 Rating: everything you want from a mindless shoot ’em up, rocking heavy soundtrack, and many hours replay with map creation and multiplayer
Ubuntu 18.04 LTS Bionic Beaver release has been a mixed bag for me.
Audio is now working from my AMD graphics card to my TV’s in HDMI, no more having to wear headphones to watch any programs
OpenVPN isn’t connecting to a DNS server, traffic still running through tun0, but not my DNS.
I’m using a secure DNS, but kinda shit that it’s coming from my IP to there, and my firewall script blocks all DNS activity.
Spent too many hours trying to fix this, hope an update of either Ubuntu or my VPN will resolve this in the near future.
Love Journey, played through it a couple of times of the PS3 & 4, was looking for a bit of relaxation gaming, so (again finally!) picked up Abzu.
It’s been on my radar for a while, so for the price of a cup of coffee it was a no-brainer to pick up.
What an awesome experience, I found it cross between Journey & Echo the Dolphin, with a touch of Child of Eden.
Enjoyed the none dialogue story, the full ocean conservation feel, but most my 3 year old boy sat with me an played among the fishes; he loved the appearance of the Orcas and Humpbacks, the game was worth it for his smile alone. Rating: graphically not dazzling, but fluid movement, and quality chilled escapism
Still spending many hours in the black working on my next Elite title, grinding away slowly, binge watched last series of Silicon Valley, and nearly finished Stranger Things, and got to the end of Charlie Booker’s fabulous Black Mirror.
Finally set my PS4 up today, eager to try out Overwatch with a fibre connection, to find Mad Max available as an April free title!
W00t, it’s a game I’ve been meaning to pick up since it launched, but I’ve always had other games that have been on my radar to pick up.
In the same instance I was disappointed to find Ratchet and Clank was given away last month, together with Bloodborne.
I never played R&C before, and think it a title I could play with the boy, and Bloodborne would have been cool to download to encourage me to complete it… maybe after Dark Souls 3 eh? 🙂
I’m more frustrated that Sony don’t allow you to download feature games that you have missed in a month, but I really can’t complain about the volume and quality of games that I have available
After nearly 5 weeks of playing Elite Dangerous, over the course of over 3 years, CMDR BadKitty has finally made it to Elite status 🙂
During this time I had an epiphany that the game was such a time sink that I picked up playing guitar, and we had Player 3 join our family; that has curbed my play time quite a bit, no loss to the joy he brings into my life 🙂
After receiving the Explorer rank, finished off by running VIP passenger missions from Robigo to Sothis, I visited Shinrarta_Dezhra, Founders World, and picked up my first of the Big 3 ships, an Anaconda… solely for the reason of seeing how far a jump range I could get out of it fully engineered; currently I’m sitting at ~65ly, it makes the galaxy seem a smaller place 🙂
My next plan is to build up my materials and max engineer each of my ships before joining the narrative, time allowing.
For pretty much the entire month of March Elite Dangerous is the only game I’ve been playing, and I’ve had heaps of fun 🙂
Also picked up a new Logitech G610, my first mechanical keyboard!
I’ve always refused to pay out for a decent keyboard in the past; but thought now as I can touch type (ish) & I’ve resisted upgrading my existing box, why not treat myself 🙂
Loving it so for, no issues, and find the scroll volume dial a great useful option.
& we have fibre, no longer part of the internet third World, 200 Mbps down, but only 20 up.
I’ve requested an upgrade to 1Ghz but still waiting, but it’s changed my digital life… although not had the chance to try out Street Fighter and Overwatch on the PS4 as yet to see if it improves my game play.
So Elite, I was out running Sothis Ceos passenger missions in my Clipper after the Beyond Chapter One update, pretty much the groove I’ve been in for a while. Not doing too bad for credits per hour, and inching up my Federation ranking with the aim one day of picking up a Corvette.
Then I heard of the Oxley Skimmer mission Gold rush, and thought I’d take a look. The server was grinding for me, but I managed to head over to the system, increase my local rank, and run enough missions to increase my bank account by a couple of million credits. Stink that I was away camping in the days that followed, when I returned a patch had been placed, temporarily removing all skimmer missions.
So I didn’t make the multi billions of some players, but I couldn’t complain, I’d earned in a couple of laggy hours that would have taken me 10 hours on my current route… so what was I to do with all of this cash?
First I tried pimping out my Clipper, but the shields just weren’t strong enough to keep me for long enough in a Combat Zone. To try and remedy this I worked with a couple of engineers, but this still wasn’t enough… and why did I leave engineering so long?
Then a bright idea crossed my mind; I could buy other ships, rather than saving for the elusive Corvette. Having tried a Python once before, but it wasn’t A rated so it was quite sluggish, thought why not give it another try. So now kitted out in a A class Python, with some cool Farseer engineering. As a test flight I went out to the Pratchett Disk, and then cruised around the edge of the bubble, with pleasant 20 light year jumps. I ran in to no problems, and enjoyed the experience, but then I fitted 5 First Class passenger pods, and went back to running Sothis Ceos, contented making more money than I could with the Clipper, but still a little restless.
Wanting to see what the Python was like in battle I kitted it out with engineered Beams and Multi Cannons. This was enough to fend off attackers on my luxury cruise route, but I had the idea that I could do better, and I still had a pot of cash to spend 🙂
So a Fer-de-Lance was added to my star port garage, just in time for the last Ross 310 CG. Kitted out with engineered A rated modules I had heaps of fun in the combat zones, although questioning my logic of buying an FDL rather than the new battle orientated Chieftain… next purchase maybe 🙂
Once I’d reached the top 50% I’d grown tired of continuous battle and fancied another change. Before picking up the Clipper I’d been flying an Asp, iirc before the Explorer version was available. As I was working on unlocking Engineers, and my Python sojourn had kindled my desire for exploring again, I decided to rise up to Engineer Palin’s invite of travelling beyond 5,000 light years from the starting system.
First I was humbled to see that I hadn’t gone this far in the 2 years I’ve been playing the game, I’d not even gone over a thousand! But this time I had an engineered Asp Explorer that could jump 50 light years at a time, and I’d found the awesome option within the Galaxy map to limit the path to only stars that I could refuel from!
Now I didn’t need to lug about excessive fuel tanks, and now the fear of running out of fuel was abated; let the journey commence 🙂
There is a asteroid station just over 5k light years out, in system Omega Sector VE-Q b5-15 which made a perfect target. After modding my usual bubble touring setup to include a couple of auto repairs and chaff launchers… learning later that the reloads of both can be engineered, as can oxygen refill. It’s like this game doesn’t want you to die, and is encouraging you to explore 😉
So off I set, scanning each system, nearly every star, and heaps of planets. Only crashed into one star on the was out close to my destination. No issues on the way back, except I burned 2 of my chaffs in error when I should have been scanning.
The idea was then to head back, swap ships for my Python, and then acquire 25 fragmented sensors to fully unlock Palin, before turning in my cartography finds. I was really in 2 minds if this would be of great benefit, as I didn’t want to lose my finds; not due to ~5 million credits, but there were so many first discoveries, and I want the name of CMDR BADKITTY to be read long after I stop playing the game.
However the 22 light year jump range of my Python made the decision for me, and I removed the auto repair and chaff modules, lightening up my ship and giving me a little luggage space and auto dock… did I mention I had cartography data I didn’t want to lose 🙂
So off I set to find sensor fragments, and I’d been tipped off on a location HIP 17403, planet A4, coordinates -34.98 / -141.41.
This is where things got really cool, heading into the system I was pulled out of inter-system hyperdrive journey by 2 Thargoids. My ship shut down and they scanned me, only for it to power back up after they had found nothing of interest. I didn’t have a wake scanner on board to inspect all that they had left… but I’m interested in why they wouldn’t have attacked and destroyed me… guess they’re not so aggressive?
Arrive at the targeted planet I found a signal to not that the planet had a Thargoid crash site, and I headed down to the surface. I could find approximately where I needed to be from the coordinates, but couldn’t find an actual site. I figured out that if I stuck to the cardinal compass points only one of the long / lat cordinates would change, but I was buggered if I could find the place. I resorted to landing and making an epic trip into and across a crater to a location that I swear I’d checked out from the air.
I blasted the Thargoid scanners to retrieve the required fragments, taking one full scanner; until I started taking hanger damage, so I dropped it. Now I know I can buy a protected hanger from Palin to pick these up. I called back my ship and blasted back into space, one jump to meet Palin, hand over the 25 sensor fragments, sell him my cartography, and see what upgrades are available.
This is where I left off last night, searching for more class 5 materials to finish off my G5 FSD, now wondering what to do next; unlock another engineer, run passenger missions to acquire more materials, pick up a Chieftain or max out and iCourier?
Think this wall of text shows how much I’m still loving the game, certainly now I’ve found I can watch Youtube / Netflix while flying around, and there’s so much more to uncover… I really should unpack my PS4 🙂
I finally got around to installing Arch on Virtual Box, I followed this guide from addictivetips that was simple… although the updates seemed to take an age.
First impressions are that I like it, I’m impressed with the bare simplicity, maybe even enough to try it as a primary OS.
One thing that I did take back to Ubuntu was the KDE Plasma Desktop. I’m not fully sure what I think about it as an option long term, as I’ve grown to like my Gnome 3 desktop, with the Unity like setup.
I do like the clean line styles, and access to widgets, I’m not too impressed with the alt+tab window switch view… but I’m sure this is tweakable, and is certainly no deal breaker.
Off to see how I can play with the setup and widgets, hopefully be able to get KDE Connect to work