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See how economic downturns shaped games throughout history at GDC 2018

GDC organizers are happy to welcome back Untame creative director Julia Keren Detar, who has put together a great GDC 2018 presentation on "History Shaping Design: How Economic Downturns Shape Play." ...

Posted on 23 November 2017 | 6:01 am

Hawaiian representative wants to clamp down on 'predatory' loot boxes

Representative Chris Lee from the Hawaiian House of Representatives is the latest political figure to denounce loot boxes.  ...

Posted on 23 November 2017 | 5:16 am

Report: Apple acquires mixed reality headset maker Vrvana for $30M

Recent reports suggest Apple is preparing to release an AR headset of its very own in 2020, and Vrvana has the expertise to help the Cupertino giant do exactly that. ...

Posted on 23 November 2017 | 4:19 am

Blog: I (wrongly) thought I could ship 700 units to stay in business

I should have been able to move at least 700 copies of a low priced niche game to stay in business, but I didn't. This is a warning to other devs who work full time on their games. ...

Posted on 23 November 2017 | 3:16 am

Hellblade has moved into profit after hitting 500K sales

Hellblade: Senua's Sacrifice has reached 500,000 sales in its first three months, beating internal expectations and moving the game into profit.  ...

Posted on 23 November 2017 | 3:15 am

Q& A: Musical scoring with SFX in mind for Call of Duty: WWII

"Call of Duty: WWII used original recordings of historically-accurate weaponry and vehicles, so we wanted to make sure the sound design would be unobstructed by musical elements." ...

Posted on 22 November 2017 | 10:00 pm

Mass Effect's dialog scenes were inspired by British sitcom 'Extras', says former dev

To mark its 10th birthday, animator Jonathan Cooper shared trivia about Mass Effect's production -- including that its iconic over-the-shoulder chats were directly inspired by 'Extras'. ...

Posted on 22 November 2017 | 1:56 pm

Belgian officials say they'd like lootboxes banned, but investigation continues

Update: After some scrutiny, the Belgian Gaming Commission tells local media that it believes 'loot crate' monetization schemes in games may qualify as gambling -- and a government local official would like them banned. ...

Posted on 22 November 2017 | 1:18 pm

GameStop's earnings rise thanks to demand for new games and Nintendo's Switch

GameStop says game hardware sales rose nearly 10 percent year-over-year, thanks largely to continued demand for the Nintendo Switch, and sales of new games rose thanks to a "strong title lineup." ...

Posted on 22 November 2017 | 12:36 pm

Video: Scoring Hell - Creating the music of Diablo III: Reaper of Souls

At GDC 2015, a panel of folks who worked on Diablo III: Reaper of Souls offered fellow devs some insight into the strategies and challenges for scoring Hell. ...

Posted on 22 November 2017 | 11:09 am

Square Enix says its games are a good fit for the Switch, get buried on Steam

In a brief Q& A following its financial results briefing earlier this month, Square Enix president Yosuke Matsuda touched on the company's future plans for the Switch and drive to up its digital sales.  ...

Posted on 22 November 2017 | 10:41 am

Get a job: Echtra Games is hiring a UX Designer

Echtra Games is searching for a User Experience Designer to directly support development of features, flows, and interfaces for its upcoming PC & console title in San Francisco, CA. ...

Posted on 22 November 2017 | 9:32 am

How Frictional pacified SOMA's monsters without sacrificing the scary

Speaking to PC Gamer, SOMA director Thomas Grip discusses the design considerations made when creating the game's upcoming 'safe mode'. ...

Posted on 22 November 2017 | 9:20 am

Earnings report roundup: Winners and losers of the last quarter

Who's up and who's down? The info is all arranged in easy-to-read charts for our quarterly rundown of the financial winners and losers in the quarter ending 30 September 2017. ...

Posted on 22 November 2017 | 9:09 am

Come to GDC 2018 and hear how sounds tell stories in Night in the Woods

Come to GDC 2018 next March, because sound designer Em Halberstadt will be there to deliver a neat talk about "How Sound Tells the Story of 'Night in the Woods.'" ...

Posted on 22 November 2017 | 8:01 am