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Insurgency Is Free To Own On Steam

Insurgency, a shooter with roots as far back as the days of Half-Life 2 mods, is free for a limited time on Steam. If you download and play the game now, which costs you nothing, you own it forever.

The game was released in 2014 by New World Interactive, acting as a sequel to standalone HL2 mod Insurgency: Modern Infantry Combat. The game is likely going free to help advertise Insurgency: Sandstorm, which is coming out next month.

You can only download Insurgency for free for 48 hours, so get to it quick. You have to make sure to launch the game at least once to keep it, which means downloading it first.

Posted on 15 August 2018 | 12:00 pm

Yakuza Was Brought To Microsoft And Nintendo Originally, Both Refused

When Yakuza was first released in Japan under the title of Ryu ga Gotoku in 2005, the gaming industry was a very different place. The PlayStation 2 was so far ahead in terms of install base that nothing else could really compete, but technology allowed publishers to put their game basically anywhere if there was a will and support. While its identity is now primarily tied to the PlayStation, having been long exclusive to Sony systems until a recent PC release and a disastrous Wii U HD remaster, Yakuza was almost a multi-platform series.

In an interview with U.K.-based gaming magazine EDGE, Sega chief creative office Toshihiro Nagoshi talked about the genesis of the title. When Nagoshi first pitched the game to Sega executives, who were ailing after the Dreamcast and were cornered into a merger with arcade company Sammy, Sega said no to the idea. Nagoshi put aside proper channels and tried to talk to his bosses' bosses at Sammy, who told him to go ahead with it. 

Nagoshi now says that doing this was both irregular and wrong and he kind of understands why Sega refused the idea in the fist place.

"...I abandoned the idea of selling worldwide," Nagoshi told EDGE. "Next, I decided I wouldn't mind if female players didn't like the game; then that no children were allowed. When I decided all that, the only target left was the Japanese male."

That narrow scope also lead to Nintendo and Microsoft shaking their heads when the game was brought to them, both companies deciding not to allow Yakuza to be published on their platforms. Sony, however, happily agreed, and the series went on to become a major seller in Japan. It's also become a critical darling in the west after more than a few missteps getting there, with Yakuza 0 and Yakuza 6 being praised for their storytelling and action.

Sony's willingness to take a chance on the game when no one else would endeared Nagoshi to the company, which is why he has primarily kept the series to PlayStation systems. Former Nintendo CEO Satoru Iwata negotiated a port of the first two Yakuza games to the Wii U, but it sold so badly that the Yakuza studio does not believe the series could ever succeed on Nintendo systems. They are open to considering the Xbox in the future.

Yakuza Kiwami 2, however, releases exclusively on the PlayStation 4 on August 28.

[Source: EDGE via Resetera]


The story had been video game legend for a long time, like the infamous Resident Evil 4 Microsoft meeting, so it's actually really interesting to see it put down on paper. As the series is getting big in the west, I imagine Nagoshi's loyalty is probably starting to give way to bigger opportunities, as evidenced by the PC ports of Yakuza 0 and Yakuza Kiwami.

Posted on 15 August 2018 | 11:10 am

Grab Both Your Pistols, Tomb Raider Legend And Anniversary Are Now Backwards Compatible On Xbox One

In their unceasing march towards total backwards compatibility, Microsoft announced today that both Tomb Raider Legend and Tomb Raider Anniversary are now playable on Xbox One. 

Tomb Raider: Legend and Lara Croft Tomb Raider Anniversary are coming to Xbox One Backward Compatibility today (and both are currently on sale)

— Larry Hryb (@majornelson) August 14, 2018

Tomb Raider Legend was a reboot of sorts for the series, giving Lara a different origin story and modernized controls. Anniversary used those same controls and engine to remake the original title, giving the 1996 game new life. 

Although these titles are now one reboot cycle behind the current Tomb Raider franchise, backwards compatibility is a great chance to revisit the semi-modern, semi-classic games. 

Posted on 15 August 2018 | 7:35 am

Smash Bros. Fans Think They Have Figured Out Where The Trail Of Dead Characters Is Leading

Like any good murder mystery, people watch as investigators make connections they hadn't considered, but seem to make total sense as soon as our minds make the connection. Since Super Smash Bros. Ultimate was shown off at E3, the newcomers have left a pile of bodies in their wake in each new CG trailer. Metroid villain Ridley killed both Mario and Mega Man, Castlevania's Death shuffled Luigi from this mortal coil, and King K. Rool made King DeDeDe pay for impersonating him.

During last week's Smash Bros. Direct, director Masahiro Sakurai placed a mosaic censor over a mode in the game's main menu, saying he would explain the mode in due time. Shortly after the stream, however, twitter user @noctulescent noticed that the mosaic blur was overlayed over the video footage and not hardcoded onto the image. That means that, when the menu is zooming in or out, the blur is not keeping up with it pixel-to-pixel. According to noctulescent, this means you can make out the word "Spirits" from the menu button.

frame by frame, the pixelated green thing in #SmashBrosDirect says "Spirits". @GameXplain

— l'attardé (@noctulescent) August 8, 2018

After that revelation, other users have been able to figure out a bit more. Using a frame-by-frame analysis, another twitter user named @than_kyou was able to draw what he could make out of the emblem above the text.

I wish I could get a good shot of the top of it but as far as I can tell it's something along the lines of this?

— Mike LeMieux (@Than_Kyou) August 11, 2018

The image looks like a Japanese wisp, also known as an Onibi. It's a little spirit that resembles a flame, which is used in a lot of Yokai Watch designs to indicate a ghostly presence. If it is indeed that, it might explain why all the Smash Bros. Ultimate trailers so far have focused on villains taking out heroes, to the point where Luigi is shown in a spirit form at the end of the Simon and Richter Belmont trailer.

We talk a little bit about what the hidden mode could be in last week's episode of The GI Show, which you can find right here.

Whether everyone is wrong about the spirits thing or not will be known by the time Super Smash Bros. Ultimate releases on December 7.

Posted on 15 August 2018 | 7:10 am

First Uncut Devil May Cry 5 Gameplay Will Be At Gamescom

Capcom hasn't said much about Devil May Cry 5 since its announcement at E3, preferring instead to focus on the sooner-releasing Resident Evil 2, but it seems like we won't have to wait too much longer for hands-on impressions.

Devil May Cry series producer Hideaki Itsuno revealed on Twitter that they've finished the demo for Gamescom, showing that the title will be playable for the first time next week in Germany. The tweet comes with an off-screen shot of DMC5's vibrant demo splash screen.

Demo version for gamescom2018 is completed! 10 days to the world's first playable!

— Hideaki Itsuno (@tomqe) August 13, 2018

We learned a scant few details about the game a few weeks ago, but the Gamescom appearance will be the first time people can really get a feel for the newest title in the lauded action series. In the meantime, check out the E3 trailer for the game to get a feel for the tone and action.

Devil May Cry 5 is set for PlayStation 4, Xbox One, and PC with an intended target release of this financial year, so before March. Gamescom will take place in Cologne, Germany starting August 21.

Posted on 15 August 2018 | 6:15 am

Dynasty Warriors Meets Strategy In The New Total War: Three Kingdoms Trailer

Total War: Three Kingdoms' new trailer showcases Sun Jian throwing down on his enemies and features the new campaign map as well as some battle footage. The whole trailer is in-engine and looks as gorgeous as ever, with the campaign map in particular showcasing the change in scenery China will bring compared to past entries in the series. 

Total War: Three Kingdoms mixes the historical focus of past entries, alongside the larger-than-life heroes of Total War: Warhammer. The game features a number of new systems, including more dynamic generals who will become friends or bicker during battles, affecting their performance and abilities. In our preview, we said "it has a lot of potential for adding an engaging level of unpredictability in the campaign".

Total War: Three Kingdoms was originally delayed and will not be making its debut until Spring 2019, but until then there is plenty of Total War to go around. Creative Assembly has kept fans busy, between the more bite-sized Thrones of Britannia, the recent expansion to 2014's Total War: Rome II, and Total War: Warhammer 2's Norsca add-on. 

Total War is an all-time favorite series of mine, having put at least hundreds of hours into each entry. I still play them regularly, especially Warhammer 2. Creative Assembly has been knocking it out of the park with great support for games, even updating and adding expansions to older entries. Three Kingdoms is looking fantastic and is definitely an awesome direction for the franchise. 

Posted on 15 August 2018 | 5:40 am

Black Ops 4 Teases New Battle Royale Info – Including The Date For The Private Beta

Although we've already gotten hands-on time with the traditional Black Ops 4 multiplayer, Treyarch has been cagey with details on the game's brand new battle royale mode, Blackout. However, a new teaser dropped today tells us some key details for the last-man-standing romp.

Prepare accordingly.#Blackout

— Call of Duty (@CallofDuty) August 14, 2018

"Solos. Duos. Quads," the preview says, promising both free-for-all and team action in Blackout. Players who have pre-ordered the game will get access to a private Blackout Beta. The beta will start on September 10 for the PS4, and (presumably) shortly after for the PC and Xbox One.  

Posted on 15 August 2018 | 5:05 am

Become Grossly Incandescent In October With Dark Souls Remastered On Switch

Good news Souls fans, this fall you will be able to take Dark Souls with you wherever you go. The Switch version of Dark Souls Remastered finally has an official release date, after being delayed alongside the Solaire of Astora amiibo. The game will be out October 19, just in time to explore the dilapidated depths and cavernous catacombs for a bit before Halloween. 

We have kept you waiting long enough, and now are pleased to announce
that the Nintendo Switch version of DARK SOULS REMASTERED will be
released on the 19th October, 2018.
Finally we hope you can look forward to playing Dark Souls wherever, whenever you wish.

— FROMSOFTWARE (@fromsoftware_pr) August 14, 2018

Dark Souls Remastered originally released on May 25 on PlayStation 4, PC, and Xbox One. The title received some visual enhancements alongside a resolution bump and a more stable framerate. In our review, Dan Tack called it an "incredible experience" and praised the framerate changes, making areas like Blighttown finally "playable" on console, and on PC without a third party fix. 

Ready your blade. #DarkSoulsRemastered strikes #NintendoSwitch on 19/10. @DarkSoulsGame

— Nintendo UK (@NintendoUK) August 14, 2018

The Switch version will have a locked 30fps and 1080p resolution when docked, alongside a 720p resolution in handheld mode. The game will have all the same content as the other versions and will launch alongside the Solaire amiibo. 

So glad to finally see the game coming to the Nintendo Switch. The more Dark Souls out in the world, the better. 

Posted on 15 August 2018 | 4:50 am

Patrick Söderlund Leaving EA

Electronic Arts chief design officer Patrick Söderlund is leaving the company later this year after a transition period of three months.

Söderlund was CEO of Battlefield developer DICE when EA acquired it in 2006, and since then he has moved up the ladder at EA. In 2016 he went from EA studios vice president to being the executive VP in charge of the newly created EA Worldwide Studios. In April, Söderlund was given his current position, making his last appointment a relatively short one.

While at EA one of Söderlund's achievements was spreading DICE's technology to the rest of the company. Currently DICE's Frostbite engine is the anchor for a range of titles, including the Battlefield series, BioWare’s RPGs, Need For Speed, and the company's sports games.

On the flip side, Söderlund was front and center for EA's controversial attempts to monetize Star Wars: Battlefront II at the game's launch, as well as the closing of Visceral Games and subsequent re-design of that internal studio's story-based Star Wars title.

EA is making some changes because of Söderlund's departure, including merging the EA Originals and EA Partners teams into the company's Strategic Growth Group.

EA has not announced a successor for Söderlund at the time of this writing.

[Source: Electronic Arts]

Posted on 15 August 2018 | 3:24 am

Team Sonic Racing Developer Acquires The Chinese Room

The Chinese Room, the developer behind Dear Esther and Everybody's Gone To The Rapture, had to lay off its staff last year after "financial pressures and health issues." While Co-founder Dan Pincheback didn't come out and call it a studio closure, it sure seemed like one. However, it looks like The Chinese Room has returned.

Sumo Digital, the developer behind Team Sonic Racing and Little Big Planet 3, have acquired the studio. Sumo Digital told, that the reason behind the acquisition was so that The Chinese Room could "continue to create the unique, innovative games they are known and loved for."

Pincheback wrote up a new blog on The Chinese Room's site, commenting on the acuqisition, urging readers to "watch this space" for news in the future:

And finally, but perhaps most importantly: yes, we are talking to a range of potential partners about a new title. Something bigger, something that joining Sumo enables us to pursue because all of a sudden, we’re part of a family of developers with a decade and a half of experience in making all kinds of games, and making them really well. Something that takes a more traditional game genre – no, you don’t get to know what just yet – and lets us spin our worlds and stories on top of that. It’s going to be very, very exciting.
So watch this space. We’re going to start gently adding new faces to the team as we push through prototyping, and I’m so happy to know we’ll be joining the amazing talent of both Sumo and our local network of studios in Brighton – where so many cool things are happening right now

For more on The Chinese Room, you can check out our review of Everybody's Gone To The Rapture.

Posted on 15 August 2018 | 2:42 am

One-Punch Man Season 2 Teaser Revealed, New Season In April

One-Punch Man, the anime about a superhero who defeats his enemies in or around a single punch, is getting its second season next April.

The trailer, which you can see below, starts off with footage covering the first season of the anime by showing pivotal characters and action scenes from its 2015 airing. The teaser also confirms the April 2019 target date.

The anime is based on a manga by writer ONE, who writes and illustrates the comic. It was noticed by Yusuke Murata, the artist behind manga like Eyeshield 21, who convinced ONE to let him redraw it because he loved the story so much. Murata took the idea to magazine Shonen Jump, which ran the redrawn series in their web version. It took off and the anime became especially successful overseas for its high-octane action scenes.

As a small piece of trivia, Murata also won two contests at the age of 12 for designing Mega Man robot masters, submitting Dust Man from Mega Man 4 and Crystal Man from Mega Man 5.

Viz Media has acquired the license for the second season in America, meaning that an eventual western release is inevitable.

Posted on 14 August 2018 | 9:45 am

Crystal Dynamics Opening New Studio In Washington

Crystal Dynamics, developers of the past two major Tomb Raider titles, is opening a satellite location in Bellevue, Washington. 

Although the studio is not leading work on Shadow of the Tomb Raider (that game is helmed by Eidos Montreal), the upcoming Avengers Project and other unannounced projects are labor-intensive enough that Crystal Dynamics has decided to aggressively scale up. 

In both the new location and the team's base in Redwood Shores, California, Crystal Dynamics are gathering industry veterans. Among their new hires are Vincent Napoli (combat designer for God of War), and Ben Wanat (co-founder of Dead Space). 

Our Take
We've only seen a brief teaser for Crystal Dynamic's Avengers Project, and it sounds like that's only one of the many games being worked on there. Obviously, the studio feels that it can afford to plan for future success; I hope it'll be proven right. 

Posted on 14 August 2018 | 8:48 am

World Of Warcraft Director To Deliver PAX Keynote Speech

Ion Hazzikostas, the game director for World of Warcraft is handling the "story time" keynote speech for PAX west. He joined Blizzard in 2008 after leaving law and ended up being a designer on WoW. He became game director in 2016 after working on raid content and is heading up development on the Battle for Azeroth expansion. 

PAX west starts August 31 in Seattle, Washington with tickets for the upcoming PAX south going on sale this week. PAX south starts January 18 in San Antonio, Texas and badges for PAX west are still available

Blizzards latest expansion is out today, check out our latest preview for 8 reasons to look forward to Battle for Azeroth. 

Posted on 14 August 2018 | 5:43 am

Tickle Your Spidey Senses With The Spider-Man Launch Trailer

Marvel's Spider-Man is nearly upon is, with only three weeks until release. A new gameplay trailer showcases the upcoming villains, Miles Morales and swinging through New York City. 

In our recent preview of Spider-Man, after getting four hours with the game, Andrew Reiner told fans to "Be excited. Be very excited". Sony's latest is shaping up to be the best game from the web-slinger yet. 

Spider-Man will be out on PlayStation 4 on September 7 alongside a limited edition console. 

Posted on 14 August 2018 | 4:20 am

Bandai Namco Reveal Bizarre Teaser For New Japanese Horror Game

Most recent big-budget horror games have firmly planted themselves in Western conventions. Trafficking in copious gore and physical monsters, titles like Alien: Isolation and Resident Evil 7 have far outnumbered the more supernatural spooks of Japanese horror games like Fatal Frame. However, a teaser from Bandai Namco hints at a new game with a firm base in J-horror traditions. 

All that exists of Domas so far is this website, a static image of a house with a slowly moving orange sky. The eerie lighting and film grain make it hard to tell if the graphics are photorealistic or lo-fi, and as such the image is more unsettling than a suburban house has any right to be.

The website has a battery readout and pixelated numbers at the bottom, reminiscent of a handheld camera. The numbers read 8.30.2018, strongly implying that more info will be revealed on August 30. We previously wrote about the effectiveness of lo-fi horror here; if Bandai-Namco can mesh those aesthetics with the scares of classic J-horror like The Ring or Fatal Frame, it'll have a potent combo of scares. 

Posted on 14 August 2018 | 4:03 am

Microsoft Studio The Initiative Hires Red Dead Redemption Writer, Rise Of The Tomb Raider Co-Director

Microsoft's new internal studio The Initiative, announced during the company's E3 showcase, has hired a slew of industry veterans. Ex-Crystal Dynamics head Darrell Gallagher, The Initiative's studio head, announced six new hires via LinkedIn, according to GamesIndustry.Biz. Gallagher later deleted the post, but ResetEra user CrimsonEclipse posted a screenshot of his post.

ResetEra User CrimsonEclipse

The new hires are as follows:

Westergaard, Neuburger, and Cantamessa are particularly significant hires, especially given that Phil Spencer teased that The Initiative would be working on a narrative-based game. 

[Source: GamesIndustry.Biz]

Posted on 14 August 2018 | 4:02 am

Taiwanese Man Set Up 11 Phones On A Bike For Pokemon Go

Have you ever seen those people on Pokemon Go community days that carry around more than one phone to maximize their ability to catch rare Pokemon? Those people are thinking small time. The real hardcore take it to 11.

Chen San-yuan has become a celebrity in Taipei for attaching multiple phones to his bike as he rides around the city. Affectionately known as Uncle Pokemon to locals, Chen's picture was posted to Reddit earlier this month after he was interviewed by a local news station. Until then, Chen did not even know he was particularly well known.

Pokemon Go does require a connection for the phone and Chen isn't riding around with a hotspot for all 11 phones, so this Pokemon journey is costing him about $1290 a month. But considering it is keeping him healthy and helping to stave off Alzheimer's, it seems worth it.

[Source: BBC News]

Posted on 13 August 2018 | 9:00 am

New Zelda Tribute Album Loses The Ocarina, Adds Healthy Dose Of Metal

The Legend of Zelda's massive following and consistently stunning soundtracks make it a frequent source of inspiration for gaming musicians. We covered a bluegrass cover of Skyward Sword's iconic theme a while ago, but a new album is now getting in touch with Link's more hardcore side.

The Temples is a new album from Ro Panuganti, and features eight tracks that manage to be atmospheric while still encouraging some serious head-banging. The songs, all tributes to Ocarina of Time, mix metal and prog-rock influences to form a surprisingly listenable compilation (even if, like me, you're not typically a fan of the genre). 

The album is available on bandcamp, Spotify, and iTunes. Now is the time to start campaigning for its inclusion in the Super Smash Bros. Ultimate soundtrack.

Posted on 13 August 2018 | 6:00 am

New Wreck-It Ralph Sequel Trailer Looks At Fast Cars And Fun Princesses

Wreck-It Ralph: Ralph Breaks the Internet takes the animated movie out of the realm of video games and into the world of internet jokes and Disney licenses. Check out the short but cute trailer below.

There's more than a little Fast & Furious in the trailer and we also get to see Vanellope’s further interactions with the other Disney princesses. Wreck-It Ralph: Ralph Breaks the Internet will attempt to break the theaters on November 21.

Posted on 13 August 2018 | 5:00 am

Video Explores How Octopath Traveler's Music Plays On Nostalgia

Octopath Traveler doesn't shy away from its inspirations. The turn-based combat, character classes, and pixel-art designs are all firmly rooted in classic JRPGS like Chrono Trigger and Final Fantasy. However, as evidenced by the many modern graphical filters layered on top of its pixels, the game plants one foot firmly in the present even while emulating the past. In our review, we said that it feels like "a game from an alternate timeline."

YouTube channel Game Score Fanfare tackles this apparent contradiction in a new video focusing on Octopath's orchestral soundtrack. Through a detailed analysis of how composers created themes for 16-bit JRPGs, the video demonstrates that simple melodies and specific instrumentation can evoke a powerful emotional response from the player.

Mathew Dyason, creator of Game Score Fanfare, was one of the creators we talked to in our feature on Patreon-funded YouTube channels. Check that piece out here.

Posted on 13 August 2018 | 4:00 am

Ninja Says He Doesn't Stream With Women Because It Causes Too Much Gossip

Tyler "Ninja" Blevins, a man on top of the world as perhaps the biggest Twitch streamer out there, says there's a reason you don't see him streaming Fortnite with women.

Speaking with PolygonBlevins revealed the reason he doesn't stream himself playing Fortnite with female streamers is because it invites far too much gossip and "clickbait" articles. “If I have one conversation with one female streamer where we’re playing with one another," Blevins told Polygon, "that is going to be taken and going to be put on every single video and be clickbait forever."

Twitch viewership can be slightly more intimate affair for the people who do it, at least compared to many of the people who cover games in various other ways. There's a feeling that you're slowly familiarizing yourself with the person you're watching, and many streamers give off a welcoming attitude that gives viewers an itch to get to know them and ask questions about their personal lives. So when big-time streamers show themselves playing with each other viewers begin to ask: what is their relationship? And when it comes to men and women streaming together, the question becomes: Are they dating?

Blevins has decided to sidestep this issue by never streaming with women and part of the reason for this is his wife. Blevins is married to fellow streamer Jessica "Jghosty" Blevins, and two often appear on stream together. So in order to avoid rumors that he might be dating someone else, he won't stream with another woman. "That was me being, ‘I love our relationship,’ and, ‘No — I’m not even gonna put you through that,'" Blevins told Polygon.

Speaking on whether this decision has caused any blowback from female streamers who could benefit from being from being on his streams (the way many of the men he streams with get followers and views just by being in his orbit), Blevins is quick to say he hasn't seen any of it himself. "There hasn’t been a single female gamer or streamer on Twitch or anything like that who’s been upset about that,” he told Polygon. “I honestly think that... it’s just kinda like a respect thing.”

[Source: Polygon]


On one side, if Ninja wants to avoid the rumor mill entirely and not cause him or his wife any grief that might come with gossip videos and such, so be it. But it does reinforce the idea that men and women can't be friends with each other without there being some sort of romantic undertone between them, which is an unfortunate side effect of his choice.

Posted on 12 August 2018 | 2:44 pm

Bethesda Challenges Definition Of Reselling Games With Legal Action

Although the recently-detailed Fallout 76 has major online components, Bethesda is one of the publishers championing the creation of single-player games. But these games tend to be more prone to being resold, and according to a recent report, it may also be championing legal action against people trying to resell their games after buying them.

According to Polygon, Philadelphia resident Ryan Hupp purchased a copy of The Evil Within 2 with the intention of later getting a PlayStation 4 to play it on. He eventually decided to upgrade his PC instead, which made the sealed PS4 copy of the game he had useless. So like many people with a game they no longer want to keep, he decided to throw it up on the Amazon Marketplace. He posted it as "new" since he hadn't broken the seal on it yet.

After posting the listing, Hupp received a letter from Bethesda's legal firm, Vorys. The letter threatened him to take the listing down or face legal action. Vorys stated that because Hupp was not "an authorized reseller," reselling the copy was unlawful. They also stated Hupp posting the listing as "new" instead of "used" was false-advertising, since the resold copy no longer had the manufacturer's warranty and could therefore not be considered new. And because the game could not be considered new, reselling the game as it was listed was not protected by the First Sale Doctrine, which enables second-hand markets for physical products like video games, including resale and rentals.

As Polygon points out, this is standard operating procedure for Vorys, who has a page on its website telling companies that only a single material difference from the genuince product the creator of the item sells is necessary to nullify the First Sale Doctrine protection, and that a material difference doesn't have to be physical (hence the letter leaning on the lack of a manufacturer's warranty to justify legal action).

Hupp quickly took his listing down, but isn't too happy about it. “I understand the legal arguments Bethesda are relying on, and accept that they have some legitimate interest in determining how their products are sold at retail,” Hupp told Polygon. “But threatening individual customers with lawsuits for selling games they own is a massive overreach.”


While it's possible Hupp could still repost the listing and just file it as used and maybe get away with it, why risk further threatening letters and legal action? Hupp likely doesn't have the resources to fight a lawsuit, which makes backing down his best move, even if he might have legal ground to stand on. That said, if a consumer rights organization were take the issue up in court, it could lead to some interesting legal precedent down the road. Hopefully Hupp can find someone to find a buyer for his copy of The Evil Within 2.

Posted on 12 August 2018 | 9:30 am

Bethesda May Not Release The Elder Scrolls: Legends On Systems That Don't Allow Crossplay

It's no secret that game creators are fond of cross-platform play and integration. They want people to be able to play with their friends and continue their games on any system they see fit, even if it means an Xbox One player connects with a friend on PlayStation 4. Xbox and Nintendo are embracing cross-play functionality, but Sony continues to treat the PlayStation 4 as a gated community. Sony shut down Epic Games' bid to bring console cross-platform play to the PlayStation 4 version of Fortnite, but has vaguely stated it is looking into the possibility of letting its hardware connect to other systems. Bethesda Softworks appears to be putting pressure on Sony to change its stance.

At this year's QuakeCon in Grapevine, Texas, I sat down with Pete Hines, Bethesda's senior vice president of global marketing and communications, to talk about the forthcoming console version of The Elder Scrolls Legends. My first question was for Hines to give a general overview of what console players should expect from The Elder Scrolls: Legends when it eventually hits on PlayStation 4, Xbox One, and Switch.

"[The Elder Scrolls Legends] is a strategy card game that encompasses both single and multiplayer," Hines said. "It is both cross-platform play and cross-platform progress."

I cut him off at this point to clarify that the cross-play would only be on "certain systems," since I figured this wouldn't apply on PS4.

Hines replied, "It is our intention in order for the game to come out, it has to be those things on any system. We cannot have a game that works one way across everywhere else except for on this one thing. The way the game works right now on Apple, Google, Steam, and, it doesn't matter where you buy your stuff, if you play it on another platform that stuff is there. It doesn't matter what platform you play on, you play against everyone else who is playing at that moment. There's no 'Oh, it's easier to control, or it has a better framerate on this system.' It's a strategy card game. It doesn't matter."

I asked him if that meant there's a chance it won't come out on PlayStation 4 if Sony doesn't change its stance. "We continue to talk to all of our platform partners," Hines added. "But those [terms] are essentially non-negotiable.  We can't be talking about one version of Legends, where you take your progress with you, and another version where you stay within that ecosystem or its walled off from everything else. That is counter to what the game has been about."

I told Hines that Sony isn't letting Fortnite offer cross-play, and that game is the biggest thing out there right now. "I am aware," he said. "I'm just telling you that's our stance. That is our intent. And that is our message. Not specific to anyone in particular, but to everyone we are talking about. This is 100 percent clear. This is what we are doing, what we need, and what we intend."

Hines didn't outright name Sony in any capacity, but unless Bethesda is doing something different with its cross-platform efforts that conflicts with the freedom Xbox One and Switch currently allow, it has to be PlayStation 4.

Hines' statements comes in a year in which Sony has been under pressure to embrace cross-platform play between PS4 and other consoles. Earlier this year, Xbox's Phil Spencer and the official Fortnite Twitter account tweeted in support of Fortnite crossplay between PS4 and Xbox One. A couple of months ago, former Sony Online Entertainment CEO John Smedley stated the reason for the lack of crossplay on PS4 was simple: Sony didn't want people to buy Xbox One games and end up using them with a PS4. Bethesda's own Todd Howard also stated they would love to do crossplay with Fallout 76, but that Sony wasn't "being as helpful as we want them to be."


Our Take
All systems should allow crossplay and cross-platform progress. I love seeing Bethesda dangle the possibility of one of its games not coming to specific machines in front of console makers. Here's hoping the pressure works.

Posted on 12 August 2018 | 9:29 am

Resident Evil 2 Gets An Absurdly-Priced Typewriter Edition In Japan

As someone who recently got a new mechanical keyboard, I'm pretty into typing things right now. Keyboard are cool! But paying nearly $1,000 for one as part of a collector's edition is... a bit much.

But if price or region is no limit, Capcom's got a Japan-exclusive offer for you. As part of the slew of collector's editions for the upcoming Resident Evil 2 remake, Capcom has partnered with high-end keyboard maker Qwerkytoys to release a bluetooth-enabled mechanical keyboard that resembles a typewriter like the ones you use to save in Resident Evil games of old. The keyboard includes Umbrella Corp. and Lexington branding. And depending on which edition you get, you can also enhance the immersion with inkwells which store police tape, which you can use to seal off your house or apartment to no one will get near your new expensive keyboard.

How expensive is it? Well, the cheapest edition you can get which includes the keyboard (and nothing else) is 75,000 yen, which is roughly 700 dollars (not including shipping). But if you want everything, which includes everything in the previously-announced other collector's edition, the keyboard, and four of those police tape rolls, it'll run you 99,800 yen, which translates to $900. 

If that's too rich for your blood, you can already snag a great deal on the keyboard itself. All you have to do is forego the game-related branding and buy it plain straight from Qwerkytoys, which has had a standard version of this same keyboard available for $250. Where does the extra $450 it costs to have it RE-branded go, exactly? No one knows! Think of it as a donation the Raccoon City police department, maybe?

Posted on 12 August 2018 | 7:54 am

Bungie Outlines Major Destiny 2 Changes For Strikes, Crucible, And The Eververse

This week Bungie dropped a ton of details regarding what players can expect when Destiny 2: Forsaken launches in just a few weeks. The changes are wide-reaching and cover every aspect of the game, answering the questions and requests players have had for months now.

Power Acquisition

For most players, the biggest change will be how Power acquisition is changes. As we detailed during our month of Forsaken coverage, milestones (now renamed challenges) are changing significantly, both in quantity and quality. Bungie went a little deeper into these changes, detailing how different activities will offer different ranges of powerful rewards.

Raids, for example, will offer far more powerful rewards than just about anything else, and the weaker you are compared to that activity's power level, the stronger the rewards will be. "If you manage to beat the raid while 40 Power under the recommended level, you should expect to receive more potent rewards," the blog states. However, activities that are supposed to give powerful rewards will always give you something to power you up, so even if you're high above that activity's level, you'll still get a little something for your trouble. "This means that players should still benefit when grouping with teammates who haven’t accomplished as much as they have," the blog states. Exotic drops will also once again become powerful rewards.

Strikes are also being heavily reworked. Heroic strikes are gone, replaced with a more stratified difficulty system that offers 300, 400, and 500-power strikes for players to engage with, with options disappearing after you are 40 power above the threshold (save for the 500 strike playlist). These new strikes will have modifiers, integrating some of the feature set from Heroics.

Nightfalls are also getting some changes. Prestige difficulty is gone, but regular Nightfalls are now much harder. Players can now also choose one of three Nightfalls every week, letting them chance strike-specific rewards.

Meditations, which most players rarely engaged with in year one, are being replaced with a Heroic story playlist, with missions tiered depending on their time of release. Heroic adventures are also being added to locations marked as that week's flashpoint challenge. Both of these revamped activities will also feature modifiers.


Bungie showed off how it plans to make Crucible matches a bit more frantic by making players more powerful. As they announced last week, time-to-kill will be faster in the Crucible once Forsaken launches. A good illustration of how much quicker it will be are melee attacks, which will now kill in two hits instead of three. Powered-up melee moves, such as Titan charges, will now kill in one hit. Critical damage is now also increased, which means three headshots from a Better Devils now means death.

There are a few other changes coming to multiplayer as well. Starting in season four, Iron Banner will once again incorporate power levels into player damage and defense. Additionally, scoring a power play in these control matches will lock down all control points (which are now Iron Temple fire pits) for 20 seconds, giving the team who scores one free reign to score three points per kill and encouraging teams to prevent being on the wrong side of one.

Two other timely events, Faction Rallies and Trials of the Nine, are being sidelined for season four. Both are being removed so the teams behind them can retool and improve them for a later date.


The Eververse, Destiny 2's item economy with some ties to microtransactions, is also getting some changes.

Players can now get bounty notes form Bright Engrams (the rewards players get for "leveling up" after reaching the level cap), which offer Bright Dust used to purchase cosmetic items without real money. These bounties now tie into the Prismatic Matrix system from season three, and are now the only way to get your weekly allotted Matrix without paying real money.

There are also some new cosmetic bonuses to seek out, such as legendary ornaments for guns and Ghost Projection items for Ghosts, which display different holograms on the Ghost. Additionally, cosmetic armor sets will now drop with random perks, but have fixed perks when acquired from the eververse or Prismatic Matrix.

These are the major changes coming with Forsaken. To see all of what Bungie plans to change, make sure to check out their blog post on the topic.


Our Take
This is a lot to take in! In order to offer hot takes on all of these changes, I am going to use bullet points.

I am fan of:

I am not crazy about:

Overall, however, I'm pretty psyched about these changes, which should make Destiny 2 a more diverse game come September.

To see what else Bungie is adding to Destiny 2 with Forsaken, make sure to check out our entire month of exclusive coverage.

Posted on 12 August 2018 | 5:01 am

What To Watch This Weekend: Hearthstone, Smite, And PUBG

With Evo behind us and The International ahead of us, August has a lot going on, tournament-wise. In fact, even in what's supposed to be a slow week, we have some pretty major events going on!

Playerunknown's Battlegrounds is finishing off its GLL season with a $100,000 grand finals match, so if you're interested in seeing what high-level play looks like for one of the most popular games in the world, check it out. (Stream

The League of Legends North American LCS continues! There's little room left for error as teams continue to fight for their place in the playoffs, but teams still have two weeks left, so they better make them count. (Stream / Schedule)

We've got a trio of Blizzard events this weekend! First up, Hearthstone is in Krefeld,  Germany for its HCT tour, so you can expect more top-level European card action this weekend! (Stream / Schedule)

Meanwhile Heroes of the Storm is having its Western Clash in good 'ol Burbank, California, as four of the best teams from the West (duh) fight for their share of $100,000 (Stream / Schedule)

Finally, StarCraft II's WCS Challenger Copa finals come to a head this weekend, so come watch some of Latin America's best General Duke it out! (Stream / Schedule)

Smite's competitive season may not have started yet, but we still have the All-Star Weekend to look forward to! Popular players are chosen and drafted onto four teams and pit against each other for our enjoyment. (Stream / Schedule)

That's it for this weekend! Let us know if we missed an event, or if there's a scene you'd like us to cover, in the comments below.

Posted on 12 August 2018 | 4:00 am

Hunt: Showdown Is Having A Free Weekend On Steam

Hunt: Showdown, a horror-based multiplayer shooter from Crytek, is having a free weekend on Steam. You can gather together a hunting party and take part now.

The early access shooter blends PvE and PvP to develop campaigns based around player actions. You can check out our New Gameplay Today of the game in Feburary, though it has already seen some large content updates in the months since.

The structure of the game pits players either alone or with a partner against other hunters to find and defeat the Lovecraftian beasts that terrorize the countryside. The hunt is only the beginning, though, as winning teams soon find themselves with a target on their back, thus the Showdown part of the title.

You can go ahead and get your free weekend started now, as you only have until Monday to play.

Posted on 11 August 2018 | 8:50 am

Let It Die Coming To PC

Let It Die, Grasshopper Manufacture's rogue-lite action title, is coming to PC this Fall, GungHo has announced.

Originally a PlayStation 4 exclusive, Let It Die released as a free-to-play title in December 2016. The game had hack-and-slash gameplay, online elements, and an overall style that enraptured players when it released. The framing device of the game put players in an arcade playing the fictional console to access a virtual tower that may or may not be an apocalyptic warning in the real world. There's also a skateboarder named Uncle Death who runs your tutorials.

The online elements of the game recorded your status and inventory at death and sent that information to other people's games, who could then get attacked by your character in their games. GungHo did not mention crossplay between PlayStation 4 and PC.

Let It Die started off as a cel-shaded action title named Lily Bergamo. The game was canceled in 2014 and re-revealed as Let It Die exclusively for the PlayStation 4. The PS4 version has crossover content with Killer7, as well, which will presumably come to the PC version considering Killer7 is also coming to PC later this year.


Let It Die was actually a lot better than I thought it would be, but the monetization got a little too aggressive for my liking. Still, I would be willing to give it another shot on PC, because it was definitely fun enough.

Posted on 11 August 2018 | 8:15 am

Shovel Knight Continues Foray Into Every Video Game Franchise By Joining Rivals Of Aether

If you saw Shovel Knight as an assist trophy in Super Smash Bros. Ultimate this past week and were disappointed because you wanted to play as him instead, indie 2D Smash Bros.-like Rivals of Aether will make your every shovel-related dream come true. Shovel Knight is coming to the game as a playable character.

Shovel Knight has a lot of his items from the game, like the Dust Knuckle or Propeller Knuckle. You can check out a trailer of the blue knight in action below.

This makes the 14th playable appearance of Shovel Knight in another game (and the fourth fighting game of those appearances) of a total 21 appearances, playable or otherwise. Shovel Knight is the Stan Lee of indie video games.

Shovel Knight's appearance in Rivals of Aether is labeled as "Coming Soon" from the trailer, but the developers have put up a larger blog post detailing how he will play in the meantime. Rivals of Aether is currently available on PC and Xbox One, though there are plans to bring it to other systems in the future with an announced Switch port currently being a priority.


That's actually fewer appearances than I thought, though now that he is in Smash Bros. Ultimate, I wonder if he'll just be in AAA games now. Maybe the next God of War should have his armor on the ground and return the crossover from the Kratos boss fight in Shovel Knight.

Posted on 11 August 2018 | 7:23 am

2018 Video Game Release Schedule

If you're wondering what games are coming up in 2018, we've put them all in one convenient location. This list will be continually updated to act as a living, breathing schedule as new dates are announced, titles are delayed, and big reveals happen. This should help you plan out your next several months in gaming and beyond.

New additions or changes to the list are in bold.

As the gaming calendar is constantly changing, we highly recommend you bookmark this page. You'll likely find yourself coming back to this to find out the most recent release schedule for the most anticipated games across PC, consoles, handhelds, and mobile devices. If you notice that we've missed something, feel free to let us know! Please note that games will not get assigned to a month until they have confirmed release dates.

Monster Hunter: World


Shadow of the Colossus (PS4)


  • Batallion 1944 (PC Early Access) – February 1
  • Final Fantasy XII: The Zodiac Age (PC) – February 1
  • Night In The Woods (Switch) – February 1
  • Steamworld Dig (Switch) – February 1
  • UFC 3 (PS4, Xbox One) - February 2
  • Shadow of the Colossus (PS4) – February 6
  • Little Triangle (Xbox One) - February 7
  • Samsara (Xbox One) - February 7
  • ACA NeoGeo Blazing Star (PS4, Xbox One, Switch) - February 8
  • Bleed 2 (Xbox One) - February 8
  • Starpoint Gemini Warlords (Xbox One) - February 8
  • Civilization VI: Rise and Fall (PC) – February 8
  • Dragon Quest Builders (Switch) - February 9
  • Overdriven Reloaded: Special Edition (Xbox One) - February 9
  • The Seven Deadly Sins: Knights of Britannia (PS4) – February 9
  • Under Night In-Birth Exe: Late[st] (PS4, PS3, Vita) – February 9
  • Monster Energy Supercross: Special Edition (Xbox One) - February 12
  • Dynasty Warriors 9 (PS4, Xbox One, PC) – February 13
  • The Fall 2: Unbound (PS4, Xbox One, PC) – February 13
  • Kingdom Come: Deliverance (PS4, Xbox One, PC) – February 13
  • Owlboy (PS4, Xbox One, Switch) – February 13
  • Crossing Souls (PS4, PC) – February 13
  • Radiant Historia: Perfect Chronology (3DS) – February 13
  • Monster Energy Supercross: The Official Videogame (PS4, Xbox One, Switch, PC) – February 13
  • The Longest Five Minutes (Switch, Vita, PC) – February 13
  • Secret of Mana (PS4, Vita, PC) – February 15
  • Bayonetta 1 + 2 Collection (Switch) – February 16
  • Fe (PS4, Xbox One, Switch, PC) – February 16
  • Long Gone Days (PC) – February 18
  • The Station (Xbox One) – February 19
  • Metal Gear Survive (PS4, Xbox One, PC) - February 20
  • Age of Empires: Definitive Edition (PC) - February 20
  • Xenon Valkyrie+ (Xbox One) – February 20
  • Pac-Man Championship Edition 2 Plus (Switch) – February 22
  • Stellaris: Apocalypse (PC) – February 22
  • Past Cure (PS4, Xbox One, PC) – February 23
  • Yume Nikki: Dream Diary (PC) – February 23
  • Sword Art Online: Fatal Bullet (PS4, Xbox One, PC) – February 23
  • Gravel (Xbox One) – February 26
  • De Blob 2 (PS4, Xbox One) - February 27
  • Immortal Redneck (Xbox One) – February 27
  • Payday 2 (Switch) - February 27
  • Riftstar Raiders (Xbox One) – February 27
  • Darkest Dungeon (Xbox One) – February 28
Far Cry 5


  • Bravo Team (PSVR) – March 6
  • Pit People (Xbox One, PC) – March 2
  • Final Fantasy XV: Royal Edition (PS4, Xbox One, PC) – March 6
  • Frantics (PS4) – March 6
  • Scribblenauts Showdown (PS4, Xbox One, Switch) – March 6
  • Fear Effect Sedna (PS4, Xbox One, Switch, PC) – March 6
  • Devil May Cry HD Collection (PS4, Xbox One, PC) – March 13
  • Golem (PSVR) – March 13
  • Q.U.B.E. 2 (PS4, Xbox One, PC) – March 13
  • #WarGames (PC) – March 14
  • Kirby Star Allies (Switch) – March 16
  • Burnout Paradise Remastered (PS4, Xbox One) – March 16
  • Assassin's Creed Rogue: Remastered (PS4, Xbox One) – March 20
  • Attack on Titan 2 (PS4, Xbox One, Switch, PC) - March 20
  • Sea of Thieves (Xbox One, PC) – March 20
  • Titan Quest (PS4, Xbox One) – March 20
  • A Way Out (PS4, Xbox One, PC) – March 23
  • Detective Pikachu (3DS) – March 23
  • Ni No Kuni II: Revenant Kingdom (PS4, PC) – March 23
  • Pure Farming 2018 (PS4, Xbox One, PC) – March 23
  • Atelier Lydie & Suelle: The Alchemists and the Mysterious Paintings (PS4, Switch, PC) – March 27
  • Far Cry 5 (PS4, Xbox One, PC) - March 27
  • MLB The Show 18 (PS4) – March 27
  • Agony (PS4, Xbox One, PC) – March 30
Nintendo Labo Variety Kit


  • Impact Winter (PS4, Xbox One) – April 4
  • Enigmatis 3: The Shadow of Karkhala (Xbox One) – April 6
  • Extinction (PS4, Xbox One, PC) –April 10
  • Masters of Anima (PS4, Xbox One, Switch, PC) – April 10
  • Owlboy (PS4, Xbox One) – April 10
  • Super Daryl Deluxe (PS4, Switch, PC) – April 10
  • Casey Powell Lacross 18 (PS4, Xbox One) – April 17
  • Gunhouse (PS4) – April 17
  • Yakuza 6: The Song of Life (PS4) – April 17
  • Metal Max Xeno (PS4, Vita) – April 19
  • God of War (PS4) – April 20
  • Nintendo Labo Variety Kit (Switch) – April 20
  • Nintendo Labo Robot Kit (Switch) – April 20
  • Phantom Trigger (PS4) – April 20
  • Adventure Time: Pirates of the Enchiridion (PS4, Xbox One, Switch, PC) - April 24
  • Dead Secret (PS4) – April 24
  • The Invisible Hours (PS4, Xbox One) – April 24
  • Just in TIme Incorporated (PS4) – April 24
  • South Park: The Fractured But Whole (Switch) – April 24
  • The Sword of Ditto (PS4) – April 24
  • Emily Wants to Play Too (PS4, Xbox One) – April 25
  • Runestone Keeper (Xbox One) – April 25
  • Agatha Knife (Xbox One) – April 26
  • DragoDino (Xbox One) – April 26
  • Late Shift (Switch) – April 26
  • Light Fall (Switch) – April 26
  • Saturday Morning RPG (Switch) – April 26
  • Korgan (Xbox One) – April 27
Detroit: Become Human


  • Battlezone Gold Edition (PS4, Xbox One, PC) – May 1
  • Outbreak: The Nightmare Chronicles (Xbox One) – May 1
  • Super Mega Baseball 2 (PS4, Xbox One, PC) – May 1
  • Coffee Crisis (PC) – May 2
  • Killing Floor: Incursion (PSVR) – May 1
  • Total War Saga: Thrones of Britannia (PC) – May 3
  • City of Brass (PS4, Xbox One, PC) – May 4
  • Donkey Kong Country: Tropical Freeze (Switch) – May 4
  • Conan Exiles (PS4, Xbox One, PC) – May 8
  • Destiny 2: Warmind (PS4, Xbox One, PC) – May 8
  • Last Encounter (PC) – May 8
  • Megadimension Neptunia VIIR (PS4) – May 8
  • Pillars of Eternity II: Deadfire (PC) – May 8
  • Raging Justice (PS4, Xbox One, Switch, PC) – May 8
  • Tacoma (PS4) – May 8
  • AO International Tennis (PS4, Xbox One) – May 8
  • Subaeria (PS4, Xbox One, PC) – May 9
  • Immortal Redneck (Switch) – May 10
  • Laser League (PS4, Xbox One, PC) – May 10
  • One Piece: Pirate Warriors 3 (Switch) – May 11
  • Warhammer 40,000: Inquisitor – Martyr (PS4, Xbox One, PC) – May 11
  • Battle Chasers Nightwar (Switch) – May 15
  • Dragon's Crown Pro (PS4) – May 15
  • Horizon Chase Turbo (PS4, PC) – May 15
  • Little Witch Academia: Chamber of Time (PS4, PC) – May 15
  • Omensight (PS4, PC) – May 15
  • Shin Megami Tensei: Strange Journey Redux (3DS) – May 15
  • Floor Kids (Switch) – PC
  • Far: Lone Sails (PC) – May 17
  • Fox N Forest (PS4, Xbox One, Switch, PC) – May 17
  • Worlds Adrift (PC) – May 17
  • Hyrule Warriors: Definitive Edition (Switch) – May 18
  • Little Nightmares: Complete Edition (Switch) – May 18
  • State of Decay 2 (Xbox One, PC) – May 18
  • Ancestors Legacy (Xbox One, PC) – May 22
  • Mega Man Legacy Collection (Switch) – May 22
  • Runner 3 (Switch, PC) – May 22
  • Space Hulk: Deathwing – Enhanced Edition (PS4, PC) – May 22
  • Tennis World Tour (PS4, Xbox One, Switch, PC) – May 22
  • Dillon's Dead-Heat Breakers (3DS) – May 24
  • Bloodstained: Curse of the Moon (PS4, Xbox One, Switch, 3DS, Vita, PC) – May 24
  • Dark Souls Remastered (PS4, Xbox One, PC) – May 25
  • Detroit: Become Human (PS4) – May 25
  • Agony (PS4, Xbox One, PC) – May 29
  • Everspace (PS4) – May 29
  • Legend of Kay Anniversary (Switch) – May 29
  • Moonlighter (PS4, Xbox One, Switch, PC) – May 29
  • Sega Mega Drive Classics (PS4, Xbox One) – May 29
  • Street Fighter 30th Anniversary Collection (PS4, Xbox One, Switch, PC) – May 29
Mario Tennis Aces


  • BlazBlue: Cross Tag Battle (PS4, Switch, PC) – June 5
  • The Elder Scrolls Online: Summerset (PS4, Xbox One, PC) – June 5
  • Onrush (PS4, Xbox One) – June 5
  • Shaq Fu: A Legend Reborn (PS4, Xbox One, Switch, PC) – June 5
  • Vampyr (PS4, Xbox One, PC) – June 5
  • MotoGP 18 (PS4, Xbox One, PC) – June 7
  • Flashback: Remastered Edition (Switch) – June 7
  • Sushi Striker: The Way of Sushido (Switch, 3DS) – June 8
  • Unravel Two (PS4, Xbox One, PC) – June 9
  • Fallout Shelter (PS4, Xbox One, PC) – June 10
  • Fortnite (Switch) – June 12
  • Hollow Knight (Switch) – June 12
  • Super Bomberman R (PS4, Xbox One, PC) – June 12
  • Jurassic World Evolution (PC, PS4, Xbox One) – June 12
  • R.B.I. Baseball 18 (Switch) – June 14
  • Lego: The Incredibles (PS4, Xbox One, Switch, PC) – June 15
  • The Lost Child (PS4, Switch, Vita) – June 19
  • Mario Tennis Aces (Switch) – June 22
  • New Gundam Breaker (PS4, PC) – June 22
  • De Blob Remastered (Switch) – June 26
  • Nier: Automata Become As Gods Edition (Xbox One) – June 26
  • The Awesome Adventures of Captain Spirit (PS4, Xbox One, PC) – June 26
  • Far Cry 3 Classic Edition (PS4, Xbox One) – June 26
  • Lumines Remastered (PS4, Xbox One, Switch, PC) – June 26
  • Ys VIII: Lacrimosa of Dana (Switch) – June 26
  • Crash Bandicoot N.Sane Trilogy (Xbox One, Switch, PC) – June 26
  • Fighting EX Layer (PS4) – June 28
  • The Crew 2 (PS4, Xbox One, PC) – June 29
  • Wolfenstein II: The New Colossus (Switch) – June 29
Octopath Traveler


  • Red Faction: Guerrilla Remastered (PS4, Xbox One, PC) – July 3
  • Mushroom Wars 2 (Switch) – July 5
  • Warhammer 40,000: Inquisitor – Martyr (PS4, Xbox One) – July 5
  • 20XX (PS4, Switch) – July 10
  • 20XX (Xbox One) – July 11
  • MXGP Pro (PS4, Xbox One, PC) – July 10
  • Shining Resonance Refrain (PS4, Xbox One, Switch, PC) – July 10
  • Captain Toad: Treasure Tracker (Switch, 3DS) – July 13
  • Earthfall (PS4, Xbox One, PC) – July 13
  • Hotel Transylvania 3: Monsters Overboard (PS4, Xbox One, Switch, PC) – July 13
  • Octopath Traveler (Switch) – July 13
  • Danger Zone 2 (PC) – July 13
  • Adventure Time: Pirates of the Enchiridion (PS4, Xbox One, Switch, PC) – July 17
  • Hand of Fate 2 (Switch) – July 17
  • Sonic Mania Plus (PS4, Xbox One, Switch) – July 17
  • Mothergunship (PS4, Xbox One, PC) – July 17
  • Pool Panic (Switch, PC) – July 19
  • The Banner Saga 3 (PS4, Xbox One, Switch, PC) – July 24
  • Mega Man X Legacy Collection 1 (PS4, Xbox One, Switch, PC) – July 24
  • Mega Man X Legacy Collection 2 (PS4, Xbox One, Switch, PC) – July 24
  • No Man’s Sky (Xbox One) – July 24
  • Train Sim World (PS4, Xbox One, PC) – July 24
  • Ys: Memories of Celceta (PC) – July 25
  • Sleep Tight (Switch, PC) – July 26
  • Code of Princess EX (Switch) – July 31
  • Titan Quest (Switch) – July 31
  • Chasm (PS4, Xbox One, PC) – July 31
World of Warcraft: Battle for Azeroth


  • Yakuza 0 (PC) – August 1
  • Iconoclasts (Switch) – August 2
  • Salt & Sanctuary (Switch) – August 2
  • WarioWare Gold (3DS) – August 3
  • Overcooked 2 (PS4, Xbox One, Switch, PC) – August 7
  • Dead Cells (PS4, Xbox One, Switch, PC) – August 7
  • Okami HD (Switch) – August 9
  • Minit (Switch) – August 9
  • Monster Hunter World (PC) – August 9
  • Madden NFL 19 (PS4, Xbox One, PC) – August 10
  • We Happy Few (PS4, Xbox One, PC) – August 10
  • Death's Gambit (PS4, PC)  – August 14
  • Phantom Doctrine (PS4, Xbox One, PC) – August 14
  • The Walking Dead: The Final Season Episode 1 (PS4, Xbox One, PC) – August 14
  • World of Warcraft: Battle for Azeroth (PC) – August 14
  • Cosmic Star Heroine (Switch) – August 14
  • Shenmue I & II (PS4, Xbox One, PC) – August 21
  • Guacamelee 2 (PS4, PC) – August 21
  • F1 2018 (PS4, Xbox One, PC) – August 24
  • Little Dragon's Cafe (PS4, Switch) – August 28
  • Monster Hunter Generations Ultimate (Switch) – August 28
  • Pro Evolution Soccer 2019 (PS4, Xbox One, PC) – August 28
  • Yakuza Kiwami 2 (PS4) – August 28
  • Strange Brigade (PS4, Xbox One, PC) – August 28
  • Blade Strangers (PS4, Switch, PC) – August 28
  • Donut County (PS4, PC, iOS) – August 28
  • De Blob 2 Remasted (Switch) – August 28
  • Freedom Planet (Switch) – August 30
  • Divinity: Original Sin 2 (PS4, Xbox One) – August 31
  • Naruto to Boruto: Shinobi Striker (PS4, Xbox One, PC) – August 31
Spyro Reignited Trilogy


  • Destiny 2: Forsaken (PS4, Xbox One, PC) – September 4
  • Dragon Quest XI: Echoes of an Elusive Age (PS4, PC) – September 4
  • Immortal: Unchained (PS4, Xbox One, PC) – September 7
  • NBA 2K19 (PS4, Xbox One, Switch, PC) – September 7
  • NBA Live 19 (PS4, Xbox One) – September 7
  • SNK Heroines: Tag Team Frenzy (Switch, PS4) – September 7
  • Marvel’s Spider-Man (PS4) – September 7
  • NHL 19 (PS4, Xbox One) – September 14
  • Shadow of the Tomb Raider (PS4, Xbox One, PC) – September 14
  • Black Clover: Quartet Knights (PS4, PC) – September 14
  • Spyro Reignited Trilogy (PS4, Xbox One) – September 21
  • Xenoblade Chronicles 2: Torna The Golden Country (Switch) – September 21
  • Valkyria Chronicles 4 (PS4, Xbox One, Switch, PC) – September 25
  • Pathfinder: Kingmaker (PC) – September 25
  • Life is Strange 2: Episode 1 (PS4, Xbox One, PC) – September 27
  • FIFA 19 (PS4, Xbox One, Switch, PS3, 360, PC) – September 28
  • Dragon Ball FighterZ (Switch) – September 28
Red Dead Redemption II


  • Forza Horizon 4 (Xbox One, PC) – October 2
  • Fist of the North Star: Lost Paradise (PS4) – October 2
  • Mega Man 11 (PS4, Xbox One, Switch, PC) – October 2
  • Assassin's Creed Odyssey (PS4, Xbox One, PC) – October 5
  • Super Mario Party (Switch) – October 5
  • Disgaea 1 Complete (PS4, Switch) – October 9
  • WWE 2K19 (PS4, Xbox One, PC) – October 9
  • The Occupation (PS4, Xbox One, PC) – October 9
  • Child of Light (Switch) – October 11
  • Call of Duty: Black Ops 4 (PS4, Xbox One, PC) – October 12
  • Lego DC Super Villains (PS4, Xbox One, Switch, PC) – October 16
  • Starlink: Battle for Atlas (PS4, Xbox One, Switch) – October 16
  • Warriors Orochi 4 (PS4, Xbox One, Switch, PC) – October 16
  • Soulcalibur VI (PS4, Xbox One, PC) – October 19
  • Battlefield V (PS4, Xbox One, PC) – October 19
  • Just Dance 2019 (PS4, XBox One, Switch, Wii, 360, Wii U) – October 23
  • My Hero One's Justice (PS4, Xbox One, Switch, PC) – October 26
  • Red Dead Redemption II (PS4, Xbox One) – October 26
  • Call of Cthulhu: The Official Video Game (PS4, Xbox One, PC) – October 30
Fallout 76


  • Overkill's The Walking Dead (PS4, Xbox One, PC) – November 6
  • Ride 3 (PS4, Xbox One, PC) – November 8
  • Valiant Hearts (Switch) – November 8
  • Hitman 2 (PS4, Xbox One, PC) – November 13
  • SNK 40th Anniversary Collection (Switch) – November 13
  • Fallout 76 (PS4, Xbox One, PC) – November 14
  • Pokémon Let's Go Pikachu/Let's Go Eevee (Switch) – November 16
  • Wreckfest (PS4, Xbox One) – November 20
  • Darksiders III (PS4, Xbox One, PC) – November 27
  • Artifact (PC) – November 28
Super Smash Bros. Ultimate


  • Just Cause 4 (PS4, Xbox One, PC) – December 4
  • Persona 3: Dancing in Moonlight (PS4, Vita) – December 4
  • Persona 5: Dancing in Starlight (PS4, Vita) – December 4
  • Super Smash Bros. Ultimate (Switch) – December 7

Posted on 11 August 2018 | 6:35 am

Doom Eternal Is Also Launching On Switch

Doom Eternal just got detailed with new footage and a presentation at Quakecon, finally fleshing out the anticipated sequel since its announcement at E3 in June. Despite the previous Doom game coming to Switch last year, not many people expected the sequel to launch on Switch, as well. Bethesda apparently delights in subverting those expectations.

We hope you're ready. #DOOM Eternal will launch on PC, PlayStation 4, Xbox One, and Nintendo Switch.

— DOOM (@DOOM) August 10, 2018

The Doom Twitter announced after the presentation that Doom Eternal will launch on PC, PS4, Xbox One, and Switch. Bethesda's wording of "will launch on...Switch" sure makes it sound like it's day and date as the other versions. If that's true, that makes the first simultaneous launch for a Bethesda title on a Nintendo system pretty much ever.

Panic Button, the studio which ported Wolfenstein II: The New Colossus, Doom, Rocket League, and Warframe to Switch retweeted the announcement, indicating they're likely behind the port. That means the game will probably look graphically similar to last year's Doom port.

Doom Eternal has a target date of 2019 for PlayStation 4, Xbox One, Switch, and PC.

Posted on 11 August 2018 | 5:40 am

The Elder Scrolls: Legends Focuses On Sheogorath For Next Expansion

Announced today at QuakeCon 2018, The Elder Scrolls: Legends is getting a Sheogorath-centric expansion called the Isle of Madness. While little is known at this point, mechanics probably include something to do with insanity.

The whims of the Daedric Prince are often interesting and enjoyable when he makes appearances in the Elder Scrolls universe, and the elements of his realm infused into the digital card game should be interesting. 

Posted on 11 August 2018 | 4:11 am

Escalation Studios Rebranded As Bethesda Game Studios Dallas

As he walked out on the Quakecon 2018 stage, Bethesda Game Studios head Todd Howard was immediately inundated with questions.

"I understand you have questions, and demand answers," Howard said. But he wasn't there to shed more light on Fallout 76 just yet – that's tomorrow. Instead, he made a housekeeping announcement about a partner studio. 

After years working with id Software on projects like the 2016 Doom reboot's SnapMap tools, Escalation Studios was acquired by ZeniMax Media, the parent company of Bethesda Softworks in 2017. Now, the studio has been rebranded as Bethesda Game Studios Dallas. 

This gives Bethesda Game Studios offices in four cities – Austin, Dallas, Montreal, and Rockville, Maryland. 

Howard said BGS Dallas is working on key parts of Fallout 76, Blades, and Starfield.

Posted on 11 August 2018 | 3:58 am

Hunt Giant Wolves And Explore Murkmire In The Elder Scrolls Online

Announced today at QuakeCon 2018, Elder Scrolls Online is getting a content infusion in just a few days, on August 13 (PC) and August 28 (Console). Two new dungeons, Moon Hunter Keep and March of Sacrifices, are available in this DLC. Check out more in the trailer below.

If you're into Argonians, the delve into Murkmire later this year might be perfect for you. Swamps! Swamps!

Also announced are scaling events coming to the game in September - where the number of participants factor into the reward.

Posted on 11 August 2018 | 3:47 am

Tactical Shooter Insurgency: Sandstorm Rolls Out This September

Since its days as a Half-Life 2 mod, Insurgency has built a reputation for its hardcore, realistic combat focusing on modern warfare. Players will get the chance to take on the latest entry in the series and put their tactics and twitch skills to the test when Insurgency: Sandstorm launches on September 18.

Developer New World Interactive also revealed there will be two beta events before the game's release. To get into the beta, you have to preorder the game. The first beta runs August 9-August 13 and the second is scheduled to start through weeks before launch, though no specific date range has been given.

Sandstorm Initially was supposed to have a singleplayer component but New World canceled it to focus on the multiplayer core of the game. For more on Sandstorm's beta, you can read New World Interactive's full rundown here, which includes what maps and modes can be played in the beta.

Insurgency: Sandstorm is one of our most anticipated shooters of this year. Here's why.

Posted on 11 August 2018 | 2:04 am

Nintendo Switch Online Launching In Second Half Of September

Nintendo sent out a reminder today to let people know that the Nintendo Online subscription service still exists, but did narrow down when we can expect it.

The online service for the Switch, which runs about $20 a year for one person or $34.99 a year for a group of up to seven, will be launching in the second half of September. That means the service's launch is a little over a month away. 

The rest of Nintendo's reminders were information we already knew, including that cloud saves are only for compatible games, but Nintendo has not included a list. That might mean it is every game but Pokemon or only certain games like how video recording functions now.

Games that are currently free to play online like Splatoon 2 and Mario Tennis Aces will require a subscription when the service goes live next month.


It's weird how they still have not detailed the online service a month before release, several parts of the website still say "Details coming soon." It gives the impression they're either unprepared or withholding because they know it will sound bad. They haven't even listed all the NES games yet. Sending out a reminder of information we mostly already knew without anything new makes me think it's a combination of both.

Posted on 10 August 2018 | 1:55 pm

Dragon Ball FighterZ Switch Open Beta Goes Live Tonight

If you have a Switch and haven't gotten a chance to play Dragon Ball FighterZ, or maybe got hyped at the game's recent showcase on the Evo main stage and want to see if the game is for you, Bandai Namco is holding a beta for the Switch version tonight at 9:00 p.m. PDT.

You can go ahead and download the client now and start playing when it goes live. The beta allows both online and local play in the new permutations for the Switch version, like one-on-one and two-on-two. Since the game has long been out on PlayStation 4, Xbox One, and PC, there's no real reason to limit the roster, so you get access to all the non-DLC fighters in the game.

The beta continues until 12:00 a.m. PDT on August 12. Go get your fill and test out the game to see whether the Switch version has the same power levels as the other console versions. The full version of Dragon Ball FighterZ releases on Switch September 28.

Posted on 10 August 2018 | 1:15 pm

Report: Spider-Man Universe Movie Silver & Black Cancelled

As part of the deal Sony made with Marvel Studios over the character Spider-Man, Sony planned to use the inevitable success of a Marvel Cinematic Universe-tied Spider-Man movie to make other movies in the universe of Spider-Man Homecoming. One of these is the upcoming Venom, while another planned project was Silver & Black, a buddy-cop movie with Black Cat and Silver Sable.

According to Variety, the movie has been put on ice and split apart to two separate movies. That means that separate Black Cat and Silver Sable movies are joining the currently in-development Morbius, Kraven the Hunter, Silk, Jackpot, and Nightwatch movies in Sony's Spider-Man universe roster at various states of progress.

“We believe Black Cat is enough of her own character with a great backstory and a canon of material to draw from to justify her own film,” president of Columbia Pictures Sanford Panitch told Variety.

Venom releases in theaters on October 5. Spider-Man will (presumably) play some role in the next Avengers film scheduled for May.

[Source: Variety]

Posted on 10 August 2018 | 12:40 pm

GameMaker Studio 2 Now Officially Supports Switch With Export Button

It was announced earlier this year that Nintendo was officially supporting GameMaker on the Switch, an engine used for games like Undertale, Minit, Hyper Light Drifter, and more. The support opened the door for a lot of indie games coming, as evidenced by Switch ports of Undertale, Minit, and Hyper Light Drifter. When the deal was announced, both Nintendo and GameMaker company YoYo Games planned to make it even easier to get games on Switch by hoping to integrate a "Port to Switch" button.

The new version of GameMaker Studio 2 is in beta and finally incorporates that useful option.

If you're planning to make a Switch version of a GameMaker game, it no longer has to be done independently of the rest of your work. You do still need a Switch license and be approved as a Nintendo developer beforehand, but the work was at one point a lot harder than it is now.

The Switch version of Minit released today, Undertale is scheduled for September 15 in Japan and should be at a similar time in the west, and Hyper Light Drifter should release later this year.

Posted on 10 August 2018 | 11:45 am

Wear The Dragon Quest VIII Hero's Threads In Dragon Quest XI

Square Enix has announced that American owners of Dragon Quest XI will find some equipment in their starting bag that hits Dragon Quest fans right in the nostalgia. You can dress Dragon Quest XI's Luminary in the clothes of Dragon Quest VIII's hero from the get-go.

When you start Dragon Quest XI, you'll find two items in your bag: Trodain bandanna and Trodain togs. Putting on these two items named after the pivotal castle town in Dragon Quest VIII gets you Eight's clothes, though they're just clothes, so you're still the Luminary. The clothes are slightly better than your starting kit otherwise, but won't last you the whole game. However, you will get a recipe to create more powerful versions of the clothes for late game content.

You can check out the trailer for the costume below.

Dragon Quest XI: Echoes of an Elusive Age releases on PlayStation 4 and PC on September 4. A Nintendo Switch version of the game will be arriving later, though Square Enix has not indicated when.

Posted on 10 August 2018 | 9:55 am

New Dragon Ball Super: Broly Character Posters Confirm Goten And Trunks Appearances

Dragon Ball Super's next movie, Dragon Ball Super: Broly, has been hyped since release. While we knew that the movie would at least include Broly, Goku, Vegeta, and Freeza, a new set of character posters released by TOEI also confirm Trunks, Goten, and Bulma are involved.

In a story about the history of the Saiyan race, it makes sense that Trunks and Goten would also get some screen time, but Bulma is an inclusion people are keeping their eye on. While she remains an important character in the Dragon Ball universe, Bulma's longtime voice actress Hiromi Tsuru died last November, having voiced the character since her first appearance in 1986. She is being replaced by veteran voice actress Aya Hisakawa, who is best known for voicing Sailor Mercury in the classic show Sailor Moon.


While Akira Toriyama is writing the script and doing the movie's character designs, TOEI has confirmed that Tatsuya Nagamine will be directing. Nagamine is best known as the director of One Piece Film Z, one of the better-liked One Piece movies. Dragon Ball Super: Broly releases later this year in Japan with Funimation planning to air the movie in American theaters in January.

[Source: Comics Natalie]

Posted on 10 August 2018 | 8:10 am

Monster Hunter: World Gets A Rathian-Sized Opening Day On Steam

A long seven months after its console release, PC players are finally getting to jump into Monster Hunter: World. And despite this being the first time a Monster Hunter game has appeared on the system, it's received a massive welcoming committee; over 240 thousand people were online concurrently shortly after release. By player count, the game is by far Steam's biggest new release of 2018.

We said that the PC version "provides the same great hunting and gathering loops console players dove into earlier this year," with the added benefit of flexible resolutions and frame rates, and hugely shortened load times. Although the system requirements are relatively high, that clearly hasn't stopped hundreds of thousands of people from digging into the game's deep systems. 

Much of Monster Hunter: World's lasting appeal has come from challenging new monsters designed to be taken on by full hunting parties. Capcom has promised that these will be trotted out for PC players soon, which should hopefully maintain the game's high engagement. 

[Source: GitHyp]


Our Take
After co-oping with Suriel for his review, I've been playing Monster Hunter for the past couple weeks. I'm now comfortably endgame and can't wait to stunt on all these newbies who have just joined the fray. 

Posted on 10 August 2018 | 7:50 am

Cuphead Sells Three Million Copies

Studio MDHR, the developers behind the highly acclaimed Cuphead, have announced that the indie 2D platformer has sold three million copies since its release last year.

It's been a fairly long journey for Cuphead, which had been shown at multiple Microsoft E3 press conferences. The game was lauded for its fantastic art style, but faced skepticism for its boss rush structure, leading to some time spent on additional content. The game was well liked when it first released, reaching the one million milestone within weeks and then two million not long after.

At E3, a new DLC expansion was announced for the game with a third playable character and new bosses scheduled for release in 2019. You can find the trailer for the DLC below.

Cuphead is available for the Xbox One and PC. 

Posted on 10 August 2018 | 7:25 am

Steep Is No Longer Coming To Switch

We liked Steep when it launched during the tail end of 2016, but things have been a bit strange for the snowboarding title since then, with a mix of regular updates and just a hint of spicy politics. The latest part of the saga is the quiet confirmation the game will no longer be heading to Nintendo's hybrid console.

The news comes from an unceremonious announcement from the game's Twitter account, which replied to a question from a fan asking for any updates on the Switch version of steep.

"We are wholly dedicated to support the live game, and made the decision to stop Steep development on the Nintendo Switch platform to focus on bringing new live content and challenges to Steep players instead." The company tweeted.

The account also mentions publisher Ubisoft will have "more exciting news to share soon," though I have to imagine it won't be very exciting for Switch owners.


I can't say I'm too broken up about this loss personally, but it's still disappointing for the company to not announce this earlier to fans who may have been waiting for the Switch version to get into Steep.

Posted on 10 August 2018 | 6:41 am

Android Finally Gets A Fortnite Beta

The beta for Fortnite on Android devices starts today, with Samsung Galaxy users being the first able to log on and jump into the action. Later on, Note 9 and Galaxy Tab S4 owners can play and get the Galaxy outfit.  The select devices currently supported are: 

The beta will become available to other Android devices in the coming days, and those looking to jump in as soon as possible can sign up here. In a bold move, Epic is eschewing the Google Play Store and releasing Fortnite directly through

The other devices the beta will be coming to are: 

Fortnite on Android will have full cross-platform play and progression on all systems. The game will be able to play with PlayStation 4 users, but that account will still end up being locked to that system and unable to transfer to Xbox One or Nintendo Switch.  

Posted on 10 August 2018 | 6:07 am

Sony To Release Translucent PS4 Pro In Celebration Of 500 Million PlayStations Sold

A new limited edition 2TB PlayStation 4 Pro is on the way, this time in a beautiful translucent blue color. Sony announced the console's release as a celebration of the 525.3 million PlayStation systems sold since the original PlayStation's launch. We recently learned Sony has shipped 83 million PS4 units, putting the console ahead of the PS3's numbers.

The limited edition console features a translucent dark blue casing, calling back to the days of translucent PlayStation controllers of the late 90s and early 2000s. This makes the lights on the front of the console look particularly cool.

The PlayStation logo on the console and other details on the controller are a nice gold, and the console features a gold plate on the front that displays the serial number.


Tragically, this edition is limited to 50,000 copies, so you'll have to be quick to get your hands on one when it launches on August 24. The bundle, which includes the console and controller along with a matching PlayStation Camera, mono headset, and vertical stand, retails for $499.99. 

[Source: PlayStation.Blog]


Man, this thing is just awesome. Here's hoping I can somehow come across 500 spare big ones in the next two weeks...

Posted on 10 August 2018 | 5:19 am

Swery And Arc System Works' The Missing Gets New Subtitle, First Screens

Earlier this year, eccentric game developer Hidetaka "Swery" Suehiro and Arc System Works announced a collaboration, The Missing, with a curious little teaser trailer. Earlier today, they finally showed off a few screenshots from the game, and have added a new subtitle.

The Missing: J.J. Macfield and the Island of Memories is the new mouthful of a title for the collaboration. Judging from the screenshots, The Missing looks to be a 2D puzzle-platformer. In one of the screenshots you can see a player character (presumably Macfield) jumping across chandeliers. You can see a couple of luminescent food items, (which could be healing or powerups), as well as an owl (which could be a collectible).

Other screenshots show someone being electrocuted by the old "exposed wire in water" setup, as well as two lovebirds sitting by a fire.

The Missing: J.J. Macfield and the Island of Memories will be hitting sometime this year.


Posted on 10 August 2018 | 3:51 am

Discord Opens Up Curated Storefront

Discord is well known as one of the most popular chat apps in the world and likely the primary universal one for gaming. It has become a common place for gamers to congregate and voice chat in and out of games and manage their friends lists across a number of different digital services. It now seems Discord is going to compete with some of those digital services directly.

The chat app is pursuing a store is aggressively curated, hoping to invoke a small town bookstore feel. In the same way employees of locally-owned bookstores write little suggestion cards on new releases and old favorites, Discord wants to create a digital games store that has games their staff likes. The store is launching with the following games:

This is not to say Discord isn't in it to win it, because they're also launching an exclusivity program for indie games. The "First on Discord" initiative helps bring indie games to fruition in exchange for an exclusivity window of 90 days. Other publishers and stores like Humble have tried similar methods to varying degrees of success depending on the games in question.

DIscord's Nitro subscription is also going to add a game library of curated choices, as well.

Perhaps most importantly for people who are using multiple digital distribution services, Discord is also launching a library aggregation service for the games on your harddrive. Discord will, at your request, scan for games on your PC and pull them all into one convenient location. So whether you're using games on Origin, Steam, or any number of the other publisher-specific launchers, Discord can theoretically just bring it all together into one virtual bookshelf.

A lot of these features are just going into beta and plan to grow from here, so the company is warning that it is starting from humble beginnings. In a blog post, Discord also mentioned that they have hit a milestone of 150 million users for the service, which is certainly a good foundation to build from.


It is interesting to see another competitor go into the digital distribution arena by directly focusing on one of the most common complaints with Steam. It will be even more interesting to see how successful they will be at it.

Posted on 10 August 2018 | 2:00 am

The Sonic The Hedgehog Movie Casts Its Title Role

Update: While writing the story, actor Ben Schwartz confirmed the news.

I. LOVE. 90S. BLUE. ICONIC. CHARACTERS. I am beyond excited about this movie. It’s gonna be amazing. I have been training by running, wagging my finger and impatiently tapping my foot. GOTTA GO FAST!

— Ben Schwartz (@rejectedjokes) August 9, 2018

The original story is as follows:

While the live-action parts of the Sonic the Hedgehog movie have already started filming, Paramount has yet to make a public announcement about who might be voicing Sonic himself. According to a report by Variety, that may soon change, with their sources telling them that Ben Schwartz will play the blue blur.

Schwartz might best be known as Jean-Ralphio in the TV show Parks & Recreation, as well as voice work in Netflix's Bojack Horseman and Disney's DuckTales. He would presumably be doing the voice for Sonic after the live action scenes have been filmed.

As a side note, Jim Carrey confirmed to an audience at the Television Critics Association that he will be playing Dr. "Eggman" Robotnik in the movie, but he won't be merely supplying his voice. Eggman will be entirely played by a live-action Carrey during the movie, as well, and not as a CG character.

Posted on 9 August 2018 | 1:15 pm

Dead Cells Developers Focusing On Switch Performance In Hopes For Late 2018 Fix

You might have heard already, but Dead Cells is great. The action rogue-like is receiving a wave of positive critical reaction after coming to consoles and coming out of early access on PC. Switch owners, however, are reporting that the game does not maintain a fluid framerate, which is feedback developers Motion Twin are hoping to rectify.

On Nintendo Switch subreddit, a post was put up yesterday warning Switch owners sensitive to framerate fluctuations about Dead Cells. The post got over 500 upvotes, so it ended up getting quite a few eyes on it. In response, Motion Twin posted a statement in the comments responding to the issues people are having. 

While the developer was aware of the framerate drops, they didn't think it was a significant enough issue to significantly delay that version of the game. They admit that dismissing the issue wasn't the right call and are now planning to focus on bringing that version up to snuff, which may take some time as they've moved past the more obvious fixes that could be done. Any fixes now have to be done by digging deep into the Switch version to solve the framerate issue.

"This leaves us with the big time consuming changes as well as exploring new possibilities which might really help, or not, we won’t know until we start," Motion Twin wrote. "Of course on console all updates must be certified before reaching you guys, which adds extra time between now and a potential fix. So to be clear we’re looking at November at the absolute earliest, if the god of game dev comes down from the clouds ad [sic] blesses our guys right now. This is however as soon as it is physically possible for us right now.

"We apologize to everyone who was expecting a higher port quality and to anyone who has been disappointed by the performances on the Switch so far," they concluded. 

Dead Cells is available on PlayStation 4, Xbox One, Switch, and PC now.


The Switch version does have framerate drops, but I haven't noticed it to be too bad. That said, it would have been smart of them to release comparison footage before the versions dropped so that they didn't end up in this situation.

Posted on 9 August 2018 | 11:25 am