Mirror’s Edge Catalyst

Mirror's Edge Catalyst

Today I picked up Mirror’s Edge Catalyst, for the PS4, as a belated Father’s Day gift; awesome choice son 🙂

I’m only through the intro mission, but I like the authentic feel, and the open city aspect… although I can see how challenges, as in the original, could be frustrating; as the times allowed for completion leave little, to no room, for error.

Looking forward to getting familiar with Faith and Glass City once again

Fusion table showing PS4 titles by genre

Fusion table showing PS4 titles by genre

Inspired by a fusion chart I created for xbox 360 titles, I thought I’d try and build similar for the PS4 🙂

All data sourced from wikipedia: PS4 Games

Food for thought, I hope to play with other sources in the future.

Increase the nodes to max for full visibility!

About Fusion Tables

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Fusion Tables is an experimental application from Google Research

Here is the source table

as of extraction date

Deus Ex Praxis points spend -spoilers

DeusExAugs
I’m not sure why this iteration of Deus Ex isn’t getting me enthralled, but nevertheless I’ve made it to what I feel is the beginning of the game proper.

And now the big question arrives;

how do I spend my praxis points?

There are many guides online, and I found this Forbes article the most helpful: Ten Things I Wish I Knew When I Started ‘Deus Ex: Mankind Divided’

I left Koller with 13 points & here’s how I spent them:

Social Enhancer: 2
Hacking Capture – to Level 4: 3
Hacking Stealth – to Level 3: 3

Oh yeah I must take Remote Hacking for 2 more… maybe?
Something wrong with my Paxis tracking as I’m now left with 2 points to apply as needed.

I now need to offload some of my inventory!

Augmentation Guide

stolen with pride from PCGamer

Social Enhancer

There are several moments in Mankind Divided where you can talk your way out of trouble, and this augmentation makes that a lot easier. Instead of trying to second-guess the person you’re confronting, the aug tells you what kind of personality they have, whether they’re alpha, beta, or omega. And with this information you can determine which dialogue responses they’ll respond the most positively, or negatively, to.

Hacking Capture

Invest in this early. Upgrading it lets you hack higher security keypads and computers. Hacking can lead to handy shortcuts, safes filled with loot, useful intel, and hidden items, so it pays to brush up on your computer skills. And an additional upgrade tree lets you dominate turrets, cameras, and security robots, making them work for you rather than the enemy.

Hacking Fortify

This isn’t as essential as Hacking Capture, but it will make breaking into keypads and computers much easier. Fortifying a node slows down the system’s security, and the higher your Hacking Fortify level, the longer it’ll take the trace break through a fortified node.

Hacking Stealth

This aug reduces your chances of being detected while hacking a system. The higher level it is, the less likely you are to trigger a security trace.

InfoLink

This cranial implant is unlocked by default and allows Jensen to send and receive transmissions. It’s a high-tech phone, basically.

Stealth Avatar
Another augmentation that’s unlocked from the start, which gives you a visual indicator of where a searching enemy last saw you.

LiDAR Mark-Tracker

If you find yourself sneaking through a large, guard-filled area, this augmentation will come in very handy. It lets you mark enemies on the HUD and track them even when they leave your line of sight. The more you upgrade it, the more enemies you can tag at once, up to a maximum of 40. Combine with an upgraded Wayfinder Radar System (more on that later) and you’ll be fully aware of your surroundings at all times. To tag an enemy, hold your aiming reticle over them for about a second.

Smart Vision

Unlock this one straight away, because you’ll be using it a lot. It lets you see through walls, revealing computers, items, enemies, vents, and pretty much anything you can interact with. It’s invaluable for finding shortcuts, safes concealed behind paintings, hidden switches, and other helpful secret things. Upgrade it to majorly reduce its enemy consumption.

Retinal Prosthesis

You get this aug, which displays the HUD in Jensen’s vision, by default. But you can also upgrade it once to unlock a flash suppressant, which negates the blinding effects of concussion mines and grenades.

Wayfinder Radar System

The radar is another good aug to upgrade early. At its most basic level, which you get for free, it shows the topography of your surroundings and how long you have before an alarm resets. But upgrade it and you’ll be able to see the lines of sight of guards, represented as vision cones, and a visual representation of nearby noises—including your own footsteps. You can also boost its range to reveal more of the map around you.

Sentinel RX Health System

You’ll only need to upgrade this aug if you’re a combat-focused player. I ghosted my way through the entire game without spending a single Praxis point on it. Upgrades grant Jensen more HP and faster generation, which has obvious benefits if you’re into firing guns at people.

Sarif Series 8 Energy Converter

Your batteries, basically. It’s not as glamorous as some of the other augs on offer, but spending Praxis on this early will benefit you in the long run. Because what’s the point in having all those cool cyber-powers if you can only use them for a few seconds at a time? A fully upgraded Energy Converter combined with the cloak aug makes sneaking through most enemy-guarded areas a breeze. So much so, in fact, that it takes a lot of the fun and challenge out of the game’s stealth.

Implanted Rebreather

You won’t be using this augmentation constantly, but there are a few shortcuts through gas-filled rooms—often concealing some decent loot—that might make it worth dropping a couple of spare Praxis points on. Alternatively, most of these rooms have valves that make the gas slowly fade away. So if you’re feeling brave you locate it with your Smart Vision and try and make a mad dash for it before you choke to death.

Cybernetic Arm Prosthesis

There are a few benefits to upgrading Jensen’s cyber-arms. One is being able to lift heavy objects, which often conceal hidden entrances and vent covers, or can be used to create makeshift steps. Another is expanding your inventory size, giving you more room to store all those bottles of wine, gas grenades, and sellable junk. And the upgrade that lets you punch through walls is another great way to uncover hidden paths—but it makes a lot of noise, alerting any enemies close enough to hear it.

Cybernetic Weapon Handling

Another augmentation for combat fans. Again, I didn’t put a single point into this in my pure stealth playthrough. Upgrading it stabilises your aim, reduces recoil, and increases your reload speed.

PEPS

The Pulsed Energy Projection System, or PEPS, was a weapon in Human Revolution, but now Jensen has one built into his arm. It unleashes a blast of concussive energy that knocks enemies on their arse.

Remote Hacking
One of the best new augs in Mankind Divided, which I suggest unlocking as soon as possible. If you’ve ever played BioShock 2 you’ll be familiar with how it works. It lets you temporarily disable turrets, mines, cameras, tripwires, and other security devices from a distance, from cover, by completing an easy timing-based mini-game. The effect lasts for about 25 seconds, giving you plenty of time to sneak past. I used this constantly.

Tesla

Another new augmentation that lets you fire a small arc of electricity at a target, incapacitating them non-lethally. Upgrade it and you can fire up to four arcs simultaneously at four separate targets.

Nanoblade

Those scary-looking black chisels that pop out of Jensen’s arms are back in Mankind Divided, but now you can fire them as a projectile—pinning enemies gruesomely to walls—if you upgrade them.

Icarus Landing

An old favourite returning from Human Revolution, and worth investing in early. The levels in the new game are a lot more vertical, and you’ll find yourself climbing up the sides of buildings and over rooftops in Prague to break into people’s apartments and take shortcuts. Unlocking this ensures that if you fall you won’t die horribly on impact. And if there are any enemies below, you can use Icarus Strike to knock ‘em out. Bonus.

Quicksilver Reflex Booster

Unlock this and you can perform a lethal or non-lethal takedown on two enemies at once. I didn’t bother with it myself because I never encountered any situations that needed it. But maybe you will.

Typhoon

Another aug I never used, but some players swear by this one. It allows Jensen to unleash an explosive blast with a wide radius that can either kill or knock out a group of enemies. When you first unlock it you have to decide whether to make it lethal or non-lethal, and the decision is permanent. Using it requires ammunition, however, which can be quite rare.

Focus Enhancement

Another new augmentation which allows Jensen to briefly slow down time. Not especially imaginative, but should be useful for the combat-focused players among you. Upgrade it to extend the duration.

Icarus Dash

You know the Blink power from Dishonored? This is basically that. Hold down the assigned button to charge it up, then point at a climbable ledge until a hand icon appears. Release and Jensen will automatically teleport over and grab it, hauling himself up. Unlock this straight away, because it makes navigating the world so much easier. And you can often bypass high security doors in Prague by teleporting up to the window and climbing inside. Make sure you’ve unlocked Icarus Landing first, though, because if you mess up an Icarus Dash (you will), you may fall to your doom.

Cybernetic Leg Prosthesis

If you want maximum mobility in Mankind Divided, unlock this along with the Icarus Dash and Icarus Landing. The cybernetic leg aug lets you jump much higher than normal, which is handy for grabbing distant ledges and hopping along balconies in Prague. Get this one early.

Glass-Shield Cloaking

This augmentation is both a blessing and a curse. On the one hand, being able to turn invisible for a few seconds is extremely useful in a stealth game. But as your batteries get more powerful, you can stay cloaked for longer, and it makes some sneaking missions incredibly trivial. I used this a lot in my first playthrough, but in my second run I’m trying to limit its use to desperate situations. Using this is a totally legitimate way to play the game, but you might have more fun if you don’t rely on it constantly.

Rhino Dermal Armour

Essentially body armour that reduces damage taken. When unlocked it’s always active, meaning you never have to activate or charge it.

Titan

A new aug that covers Jensen in weird diamonds and gives him an enormous defense boost. But unlike the Rhino Armour, this one uses up energy fast and can only be used in short bursts as a result. If you’re combat-minded, this is a good way to wade into enemy lines, guns blazing.

Where’s Edward?

Edward, on the other hand, has been rather difficult to find, especially since his waypoint isn’t correctly displayed. To find Edward, head to the minimart on the other side of the Fountain District subway station. When you find Edward, you’re going to have to take out a thug that wants to take him out.

The shop is being robbed, and is behind the subway station.
www.shacknews.com

Journey free

Status

Journey

is coming free to PS4 PS Plus members in September, w00t 🙂

Together with Lords of the Fallen; from what I’ve read is Dark Souls like… not sure how to take this as I’ve yet to get far in a Dark Souls title, due to lack of time and ‘git gud’ ability… must revisit DS3 & Bloodborne

Awesome! Journey

has shown up for free in the Playstation store today for the PS4… wonder if the PS3 save will carry through; although I doubt it?

The ambience

the controls tutorial; I so hope there’s a VR version / sequel

Together > Alone

I missed out from having a companion in the game the first time through… as in missed missed the whole motivation and loved up emotional draw / attraction of the title.

I’ve played a the first few stages and know this time through will be different; it has excelled the title from cool to awesome … same game but different, even though I’m still not 100% sure what’s going on 🙂

Edit: I’ve now played with several players who didn’t understand the benefits of working together, and it becomes quite a sad experience.

To paraphrase PaRappa the Rapper; to make the most of this game all you gotta be is nice and friendly 😉

offensive overwatch

Status

12 out of 15 hours of my Overwatch time have been spent playing Mercy, time for a change!

And not just in character, but play style… although funnily enough I’ve achieve better healing stats with Lucio, and love the advantages of Symmetra.

So I’ve taken my fight to the front line, when no-one else in the team has chosen a healer in quick play; I’m just one level away from joining friends in competitive season!

So as for attack I’m enjoying:

  • Hanzo and his bow attack
  • Soldier: 76 for the run and gun approach
  • Played on game with Widowmaker, have to learn to back off

    Looking at my stats I may have to try more Lucio, but there are the rest of the characters I’ve given zero playtime.

    Overwatch is a great pick up an play game, that for me is really filling the gap; both in the evening, and until I can get my hands on No Mans Sky 🙂
    Rating: ★★★★½

elite dangerous trailer

Status

I picked up Elite Dangerous pre launch but until now have not seen the trailer.

OMG it’s awesome, and depicts the game well, another title I’m looking forward to coming to PS4… or whatever version of the PlayStation I’ll be playing on then 😉

overwatch ps4 first contact

Installing Overwatch on the PS4 ps4 first contact

@ 90.61%, don’t know what to expect, except what I’ve picked up from the brief tutorial… here are class tips I found from the PSN blog
overwatch

Bastion

  • Don’t stay deployed in Sentry Configuration in one location for too long, or your enemy will adapt and gain the upper hand.

D.Va

  • If you use Self-Destruct after activating Boosters, D.Va ejects—but her mech continues moving forward before detonating.

Genji

  • Genji’s Deflect ability isn’t just for defense. Aim at enemies when using it to hit them with their own attacks.

Hanzo

  • Scatter Arrow can be devastating when aimed at the ground in front of your target.

Junkrat

  • Detonate a Concussion Mine at your feet to launch yourself into the air and reach higher areas. Don’t worry—you won’t take any damage from your own Mine.

Lúcio

  • Soundwave, the alternate fire mode of Lúcio’s Sonic Amplifier, is useful for keeping enemies away, but it can also be used to push enemies off of cliffs.

McCree

  • After stunning an enemy with your Flashbang, it’s much easier to hit them with the Peacekeeper’s alternate fire.

Mei

  • Placing an Ice Wall under you or your teammates will raise them up on top of the wall, giving them access to higher areas.

Mercy

  • Guardian Angel can save you, too—use it on a distant teammate to take yourself out of immediate danger from enemies.

Pharah

  • Concussive Blast can push enemies away and even knock them off cliffs, but you can also use it to push yourself away.

Reaper

  • While you pass through enemies when you’re in Wraith Form, you can still gather Health Packs and Soul Globes while using it.

Reinhardt

  • You can adjust the direction of your Charge as you rocket forward, making it so you can reach a target even if there’s not a straight path.

Roadhog

  • Chain Hook can interrupt many enemy abilities — including some ultimates.

Soldier: 76

  • Use Tactical Visor when your enemies are unaware of your location. They’ll have less time to seek cover or use defensive abilities.

Symmetra

  • The projectile from the Photon Projector’s alternate fire pierces through enemies as well as barriers such as Reinhardt’s Barrier Field, allowing it to hit multiple targets.

Torbjörn

  • Turrets must rotate to face their target before firing, so always try to build your turrets in the direction you’re expecting enemies to come from.

Tracer

  • If you Recall immediately after taking damage, you will regain your lost health.

Widowmaker

  • Venom Mines placed along the likely path of an attacker can warn you of an approaching threat.

Winston

  • Winston leaps in the direction of his targeting reticle when activating his Jump Pack. By looking up, he can jump nearly straight up and land where he took off.

Zarya

  • Graviton Surge can pull enemies away from a map objective, giving your team a chance to take the objective uncontested.

Zenyatta

  • Transcendence is a great counter to many enemy area-of-effect abilities, such as Zarya’s Graviton Surge.

Dark Souls 3

Really must post more often, but family obligations and limited screen time get in the way… who am I kidding, I locked myself out with uber secure connections via Yubikey 🙂

null
So Dark Souls 3, the only title that’s credible to drag me away from Street Fighter V

Wow, From have outdone themselves, finding a fine balance between challenge and playability, taking the essence from the earlier Dark Souls series, with the finesse of Bloodborne.

I’m 7 hours in, barely scratched the surface; here are my learnings/experiences

  1. 1st tried Assassin build, couldn’t progress beyond 1st boss battle
  2. Tried Herald build, blocked and poked way past 1st boss, although the flow of battle didn’t fit my style
  3. Opted for Sorcerer build (maybe biased by currently listening to IronMaiden’s Seventh Son of a Seventh Son), beat 1st boss by nearly pure magic 🙂
  4. Not sure if I haven’t explored magic enough in DS2 by only playing Cleric so far?
  5. Gone on with Sorcerer to acquire kick ass Samurai sword: Uchigatana from the Master outside of the Firelink Shrine
  6. Picked up a 100% physical block Lothric Knight Shield from the High wall of Lothric

I’m about to take my journey onwards, but I just wanted to note how much I’m loving this build.

It’s taken a while to level up my characters strength stats to use these new toys, and will look to focus on more sorcerer focused traits going forward, but I’m loving the strong varied options I have available currently.

Praise the sun… and thanks to polygon for these tips 🙂

Thoughts on Street Fighter V post release

SFV Ryu

So Street Fighter V has finally arrived, and I’ve been playing as many matches as possible since launch 🙂

So the important post launch questions: is it worthy of the pre-launch hype, is it an unfinished product, how does x platform matches work?

SFV lineup

Is Street Fighter V worthy of the pre-launch hype?

It is no secret that I’m a long time Street Fighter fan boy, so my opinion here may be a little biased; but so far for me it is living up to my expectations.

The starting selection of 16 characters is broad and varied, containing a mix of old favourites and original new fighters; with more to come over the next year or so.

I’m enjoying how the original fighters styles have been adjusted slightly (Main character is currently Ken, who is now distinctly different from Ryu), and how once charge moves, and even Chun Li’s hurricane kick, have been replaced with QCF’s.

Is Street Fighter V an unfinished product?

New characters and levelling were introduced in SFiv by launching new versions; Super, Arcade Edition, and Ultra, + omega. The plan for Street Fighter V is to make characters available one at a time through the year.

There are then options in how to pay for the additional con

while writing this I've been playing ranked matches, I've been happy sticking with casual till now, and have just been promoted to Bronze level :)

Caveat… I started this post weeks ago after launch, I’ve been playing heaps, but holding out for the March free patch; I will update when motivated 🙂

Street Fighter 5 lands in 2 weeks

Street Fighter v

There are more and more articles regarding Street Fighter 5 as we get closer to the February 16th launch date

‘Street Fighter V’ will feature the series’ first full story mode

engadget

  • The free update will arrive in June and will bridge the gap between past ‘Street Fighter’ games.
  • the new single-player campaign will be released in June as free downloadable content for anyone who buys Street Fighter V.
  • All told, the Street Fighter V story mode will feature over an hour of in-game cinematic sequences running off the same 3D engine that powers the rest of the game, and that’s not including the actual gameplay elements.
  • That’s in addition to the character stories that’ll be present on day one. As in past Street Fighter games, playing through the arcade mode with your chosen character will reveal details and backstory on his or her place in the Street Fighter universe.
  • Capcom says it will continuously deliver free updates. Instead of selling “upgrade packs” that some players might buy and some might not, Capcom will release free balance updates to everyone.
  • Of course, there will still be paid content to unlock, either via in-game “fight money” or cold hard cash.
  • Capcom will launch its store a month after the game is released to give people time to play through the day-one content and earn some fight money.
  • “If you play through the majority of single-player content at launch, you’ll earn enough money to get the first new DLC character free of charge,”
  • After a month, Capcom will also start its daily challenges, which the company believes will provide a consistent source of fight-money revenue for players to earn.
    1. I’ve posted extensively about how much of fan I am of Street Fighter, back to Street Fighter ii in the grimy arcades of the 90’s, I never minded the costume DLC’s of SFiv, as they were totally optional; what did anger me, and many other Street Fighter fans, was having to play for extra characters in Street Fighter x Tekken.

      I hope this way of earning credits in game will ensure that we don’t have to spend real money on additional fighters… as mentioned above free releases are to be made to balance the game, hope this removes the need of Super Street Fighter v having a launch date of 2017?

      ‘Street Fighter V’ creator says his game is meant for pros and noobs alike

      engadget

      Despite a focus on competitive gamers, Yoshinori Ono thinks everyone will enjoy the new installment.

      This is a fantastic interview, I’m eager to see how the new fighting options work… think I’ll miss FADC 🙂

      15 days and counting!

afk busy end 2015

Status

Time scarce, had time to spend quality time with boy, choice new job, learning guitar, as for games…

  • GTAV festive snow and costumes were fun
  • Dark Souls 2; still can’t find help for the same boss
  • Bloodborne; waiting for help with Amygdala, my techniques are failing me
  • Begun Battlefront Star Wars, Fallout 4 & Dishonoured Definitive edition
  • Picked up Nexus 5x and Chromecast

New Years resolution 2016:

  • update blog more often
  • rebuild twitter feeds
  • finish more games, Arkham Knight was the last!
  • consider updating site and banners, time allowing

Happy New Year people 🙂

Back to Bloodborne

Status

I’ve been having fun playing Dark Souls 2, progressing slowly, got to a point I couldn’t pass (caves spiders, then multiple dark cleric boss), so thought I’d take a break.

So booted up Bloodborne, played around in the Dark Forest levelled up a couple of times, and ended up opting to have a look around the Gaol.

Joy of joys, after several attempts & ringing the beckoning bell each time without response, I managed to defeat the 🙂

I had no luck with my flaming cleaver, but Ludwig’s Holy Blade 2 handed made easy work of the so called boss… it was hard work until I tried Ludwig & no joke, can now sleep soundly!

binge of password changes

Status

I’ve just been playing with a yubikey I picked up a couple of weeks ago, and have gone a a binge of changing online passwords.

Wonder how many I’ll have forgotten the setup to by dawn 🙁

On the upside have unlocked Quiet on MGSv, and enjoying the more relaxed powerplay style completing missions again to max out special troops

d-dog has just joined the crew

Status

With the limited playtime I have I’ve been working my way through the MGSV: Phantom Pain missions; enjoying the challenge of each encounter and stoked as d-dog has just joined the crew 🙂

Thinking he might be more useful than the horse… I’ll cover my interest in the horse inclusion when I have more time.

I’ve also been learning the Major And Minor Pentatonic Scales, I can feel the callous develop on my finger daily 🙂

This also might be the last day of my twitter news feeds from yahoo pipes, I’ve left it far too long to find an alternative; eh oh 😉

MGSV How do I get off this horse?

Status

First impressions of MGSV How do I get off this horse? 🙂

I made the school boy error of picking up a weapon with no ammo before entering the last part of the intro, so regrettably I had to play through again… although I then scored an A, which was nice.

I’m now out in the wilds of Afghanistan, which is visually stunning, although I’m not sure how to get of the bloody horse.

So thanks to gosunoob.com for this guide to the buttons for the PS4, and PC… it’s triangle 🙂

Also found this list from the same author useful: MGSV: The Phantom Pain Tips & Tricks

Be careful out there!

First impressions is the beauty, scale, and surrealism that can only come from Japan; reminiscent in strangeness of past Resident Evil and Final Fantasy titles.

I look forward to getting into the game more

The Witcher 3 Wild Hunt

Status

I was reluctant to pick up the next gen of console, cautious that there were not enough quality original titles available. True, I have have been playing ported versions of GTAV and Street Fighter IV, but the 2 games that have been impressing me lately are the 3rd part in trilogies, begun on the last generation of hardware; Batman: Arkham Knight, and The Witcher 3: Wild Hunt.

I’ve still yet to complete Arkham Knight, I was distracted by Street Fighter, and I found The Witcher hard to get into, although now I’m enjoying it immensely. I think my issue was that I was comparing it to Skyrim, and it’s more like Fable, or Zelda… this is not a bad thing.

Edit: I am getting annoyed with issues of loading screens locking and have to reload and follow another path

PS4 Geek Fighting Gadgets

Quite gutted that I can’t buy early Beta Access to Street Fighter v in my geographic area, so I have been making the most of the fighting options available for Street Fighter iv, on the PS4, with Geek Fighting Gadgets 🙂

I’ve been searching for an hard copy of SFiv for the PS4, to be told they’re not available; so reluctantly settled for the digital version… all cool but my download speeds are far from state of the art, if fact they’re shite 🙁

Then I needed to control my fighter with the highest response and fidelity, while keeping the price reasonable, as a solution I game up with 2 options:

PS4 Geek Fighting Gadgets Number 1: Titan 1

PS4 Geek Fighting Gadgets Number 1: Titan 1

TITAN One unleashes the TRUE POWER of your video game controller. The crossover feature allows you to use your favorite PlayStation, XBox, Wii/WiiU Controller or PC Keyboard & Mouse on the PS4**, Xbox One*, PS3, Xbox 360*, Playstation TV and PC. It also converts your controller into a fully modded controller without voiding your warranty or installing any chips or wires. The Titan One comes with the latest Gtuner Pro software and with a library full of feature-packed Gamepacks for many of today’s popular titles. With the Gtuner Pro software plugins you can create/record/use macros and remap any button or joystick on your controller. The Visual Programming Interface and the GPC Scripting Language enable you to easily and quickly program the Titan One to your own needs. Compatible with PS4**, XBOX ONE*, PS3, XBOX 360*, PLAYSTATION TV and PC.

My hope with this little dongle was to use my existing sanwa octagonal gated MadCatz Fighstick Pro. Everything worked OK, I could even set it up to resolve the reconnection issue every 7 to 10 mins, but on top of my poor connection, the lag was killing me.

Now I’m not great at Street Fighter, but I hold my own. Playing online via the Titan 1 dongle I was getting my arse handed to me every fight. Now I know I’m a little out of practice, but this was beyond the norm, I was even tempted to sign back up to XBOX Live Gold!

But then this wonderful piece of kit arrived in the post today…

PS4 Geek Fighting Gadgets Number 2: HORI FC4

PS4 Geek Fighting Gadgets Number 2: HORI FC4

  • Officially Licensed by SCEA
  • Compatible with both PlayStation 3 and PlayStation 4
  • Rotatable D-pad with adjustable sensitivity
  • R/L toggle switch, 6-button layout and Turbo functions
  • Wired controller ideal for fighting games

The HORI Fighting Commander 4 seems a robust bit of kit, and it certainly does the job it’s intended for. I was only learning stick on the xbox, so not sure how much this increases my love of this pad, but it works well.

  • The D-Pad has a nice feel, doesn’t round off in the centre, allowing for a quality charge or shoryuken play style.
  • The face buttons are a good size, and lift from the contour of the pad
  • It’s an ergonomic fit for a right handed player

So for half the price of the Titan dongle I’ve acquired a new pad… one that will hopefully help me with the long distance iron man events of GTAV 🙂